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{{Infobox
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| image = Video Game Cover - The Last of Us.jpg
| alt = Artwork of a teenage girl, with brown hair. She has a backpack, with a sniper rifle strapped to her side, and is standing behind a man in his 40's, who has brown hair and beard, and a revolver in his left hand. They are standing in a flooded grassy environment, turning to face the camera. The text "THE LAST OF US" is positioned to the left.
| developer = [[Naughty Dog]]
| publisher = [[Sony Computer Entertainment]]
| director = {{Unbulleted list|[[Bruce Straley]]|[[Neil Druckmann]]}}
| designer = Jacob Minkoff
| programmer = {{Unbulleted list|Travis McIntosh|Jason Gregory}}
| artist = {{Unbulleted list|Erick Pangilinan|Nate Wells}}
| writer = Neil Druckmann
| composer = [[Gustavo Santaolalla]]
| series = <!-- Blank because of Wikidata -->
| engine = <!-- Blank because of Wikidata -->
| platforms = [[PlayStation 3]]<!-- This article is about the PS3 version of The Last of Us. The PS4 version has its own article, see: The Last of Us Remastered -->
| released = {{Video game release|WW|June 14, 2013}}
| genre = [[Action-adventure game|Action-adventure]], [[survival horror]]
| modes = [[Single-player video game|Single-player]], [[Multiplayer video game|multiplayer]]
}}
'''''The Last of Us''''' is an [[Action-adventure game|action-adventure]] [[survival horror]] video game developed by [[Naughty Dog]] and published by [[Sony Computer Entertainment]]. It was released for the [[PlayStation 3]] worldwide on June 14, 2013. Players control Joel, a smuggler tasked with escorting a teenage girl named [[Ellie (The Last of Us)|Ellie]] across a [[Apocalyptic and post-apocalyptic fiction|post-apocalyptic]] United States. ''The Last of Us'' is played from a [[Third-person view|third-person]] perspective; players use firearms and [[improvised weapons]], and can use [[Stealth game|stealth]] to defend against hostile humans and [[cannibalism|cannibalistic]] creatures infected by a mutated strain of the ''[[Cordyceps]]'' fungus. In the game's [[Multiplayer video game|online multiplayer]] mode, up to eight players engage in co-operative and competitive gameplay.
[[Development of The Last of Us|Development of ''The Last of Us'']] began in 2009, soon after the release of Naughty Dog's previous game, ''[[Uncharted 2: Among Thieves]]''. The relationship between Joel and Ellie became the central focus of the game, with all other elements developed around it. Actors [[Troy Baker]] and [[Ashley Johnson]] portrayed Joel and Ellie respectively through [[Voice acting|voice]] and [[motion capture]], and assisted creative director [[Neil Druckmann]] with the development of the characters and story. The [[Music of The Last of Us|original score]] was composed and performed by [[Gustavo Santaolalla]].
Following its announcement in December 2011, ''The Last of Us'' was widely anticipated. Upon release, it received universal acclaim, with praise directed at its narrative, gameplay, visual and sound design, [[Character arc|characterization]], and depiction of female characters. ''The Last of Us'' became one of the best-selling games on the PlayStation 3, selling over 1.3 million units in its first week and over eight million units within fourteen months. It [[List of accolades received by The Last of Us|won year-end accolades]], including multiple [[Game of the Year]] awards from several gaming publications, critics, and game award ceremonies, making it one of the most awarded games in history, and it is considered to be one of the [[List of video games considered the best|greatest video games of all time]].
After the game's release, Naughty Dog released several [[downloadable content]] additions; ''[[The Last of Us: Left Behind]]'' adds a single-player campaign following Ellie and her best friend Riley. An enhanced edition of the original game, ''[[The Last of Us Remastered]]'', was released for the [[PlayStation 4]] in July 2014.{{efn|name=Remastered}} A sequel, ''[[The Last of Us Part II]]'', was announced in December 2016.
==Gameplay==
''The Last of Us'' is an [[Action-adventure game|action-adventure]] [[survival horror]] game played from a [[Virtual camera system#Third-person view|third-person perspective]].<ref name="Kotaku Review" /> Players traverse [[post-apocalypse|post-apocalyptic]] environments such as towns, buildings, and sewers to advance the story. Players use firearms, [[improvised weapons]], and [[Stealth game|stealth]] to defend against hostile humans and [[Zombie (fiction)|cannibalistic]] creatures infected by a mutated strain of the ''[[Cordyceps]]'' fungus. For most of the game, players control Joel, a man tasked with escorting a young girl, [[Ellie (The Last of Us)|Ellie]], across the United States; Ellie and other companions are controlled by the [[Artificial intelligence (video games)|artificial intelligence]].<ref name="announcement"/> Players also control Ellie throughout the game's winter segment.<ref name="Grounded"/>
In combat, players can use long-ranged weapons, such as rifles, shotguns, and bows, and short-range weapons such as handguns and short-barreled shotgun. Players can scavenge limited-use melee weapons, such as pipes and baseball bats, and throw bottles and bricks to distract, stun, or attack enemies.<ref name="Joystick bricks"/> Players can upgrade weapons at workbenches using collected items. Equipment such as health kits and [[Molotov cocktail]]s can be found or crafted using collected items. Attributes such as the [[Health (gaming)|health meter]] and crafting speed can be upgraded by collecting pills and medicinal plants. Health can be recharged through the use of health kits.<ref name="Shacknews Crafting"/>
[[File:The Last of Us Listen Mode.jpg|thumb|260px|Listen Mode allows players to discover the position of enemies by displaying their outline through walls, achieved through a heightened sense of hearing and spatial awareness.<ref name="Listen Mode"/>|alt=The player character is crouching, with his companion nearby. Enemies lurk in the distance, with a white outline alerting players of their location.|left]]
Though players can attack enemies directly, they can also use stealth to attack undetected or sneak by them. "Listen Mode" allows players to locate enemies through a heightened sense of hearing and spatial awareness, indicated as outlines visible through walls and objects.<ref name="Listen Mode"/> In the dynamic [[cover system]], players crouch behind obstacles to gain a [[Positional advantage|tactical advantage]] during combat.<ref name="Metro review"/> The game features periods without combat, often involving conversation between the characters.<ref name="PrimaGames Conversations"/> Players solve simple puzzles, such as using floating pallets to move Ellie, who is unable to swim, across bodies of water, and using ladders or dumpsters to reach higher areas. Story collectibles, such as notes, maps and comics, can be scavenged and viewed in the backpack menu.<ref name="GamesRadar Collectibles"/>
The game features an artificial intelligence system by which hostile human enemies react to combat. If enemies discover the player, they may take cover or call for assistance, and can take advantage of players when they are distracted, out of ammunition, or in a fight. Player companions, such as Ellie, can assist in combat by throwing objects at threats to stun them, announcing the location of unseen enemies, or using a knife and pistol to attack enemies.<ref name="AI"/>
=== Multiplayer ===
The [[Multiplayer video game|online multiplayer]] allows up to eight players to engage in competitive gameplay in recreations of multiple single-player settings. The game features three multiplayer game types: Supply Raid and Survivors are both team [[deathmatch]]es, with the latter excluding the ability to [[Spawning (video gaming)|respawn]];<ref name="Multiplayer" /> Interrogation features teams investigating the location of the enemy team's [[Lock box|lockbox]], and the first to capture such lockbox wins.<ref name="IGN Multiplayer" /> In every mode, players select a faction—Hunters (a group of hostile survivors) or Fireflies (a revolutionary militia group)—and keep their clan alive by collecting supplies during matches. Each match is equal to one day; by surviving twelve "weeks", players have completed a journey and can re-select their Faction.<ref name="PSBlog Multiplayer" /> Killing enemies, reviving allies, and crafting items earn the player parts that can be converted to supplies; parts can also be scavenged from enemies' bodies. Players are able to carry more equipment by earning points as their clan's supplies grow. Players can connect the game to their [[Facebook]] account, which alters clan members' names and faces to match the players' [[Facebook features#Friend|Facebook friends]].<ref name="GameSpot Multiplayer" /> Players have the ability to customize their characters with hats, helmets, masks, and emblems.<ref name="GameSpot Executions" />
==Plot==
{{See also|List of The Last of Us characters|l1=List of ''The Last of Us'' characters}}
In September 2013, an outbreak of a mutant ''Cordyceps'' fungus ravages the United States, transforming its human hosts into cannibalistic monsters known as infected. In the suburbs of [[Austin, Texas]], Joel ([[Troy Baker]]) flees the chaos with his brother Tommy ([[Jeffrey Pierce]]) and daughter Sarah ([[Hana Hayes]]). As they flee, Sarah is shot by a soldier and dies in Joel's arms. In the twenty years that follow, most of civilization is destroyed by the infection. Survivors live in heavily policed quarantine zones, independent settlements, and nomadic groups. Joel works as a smuggler with his partner Tess ([[Annie Wersching]]) in the [[Boston|Boston, Massachusetts]], quarantine zone. They hunt down Robert ([[Robin Atkin Downes]]), a black market dealer, to recover a stolen weapons cache. Before Tess kills him, Robert reveals that he traded the cache with the Fireflies, a rebel militia opposing the quarantine zone authorities.
The leader of the Fireflies, Marlene ([[Merle Dandridge]]), promises to double their cache in return for smuggling a teenage girl, [[Ellie (The Last of Us)|Ellie]] ([[Ashley Johnson]]), to Fireflies hiding in the Boston capitol building outside the quarantine zone. Joel, Tess, and Ellie sneak out in the night, but after an encounter with a patrol, they discover Ellie is infected. Full infection normally occurs in under two days, but Ellie claims she was infected three weeks ago and that her immunity may lead to a cure. The trio make their way to their destination through hordes of infected, but find that the Fireflies there have been killed. Tess reveals she has been bitten by an infected; believing in Ellie's importance, Tess sacrifices herself against pursuing soldiers so Joel and Ellie can escape. Joel decides to find Tommy, a former Firefly, in the hope that he can locate the remaining Fireflies. With the help of Bill ([[W. Earl Brown]]), a smuggler who owes Joel a favor, they acquire a working vehicle. Driving into [[Pittsburgh|Pittsburgh, Pennsylvania]], Joel and Ellie are ambushed by bandits and their car is wrecked. They ally with two brothers, Henry (Brandon Scott) and Sam ([[Nadji Jeter]]); after they escape the city, Sam is bitten by an infected, but hides it from the group. As his infection takes hold, Sam attacks Ellie, but Henry shoots him dead and commits suicide.
In the fall, Joel and Ellie finally find Tommy in [[Jackson, Wyoming]], where he has assembled a fortified settlement near a hydroelectric dam with his wife Maria ([[Ashley Scott]]). Joel contemplates leaving Ellie with Tommy, but after she confronts him about Sarah, he decides to let her stay with him. Tommy directs them to a Fireflies enclave at the University of Eastern Colorado. They find the university abandoned, but learn that the Fireflies have moved to a hospital in [[Salt Lake City|Salt Lake City, Utah]]. Afterward, Joel is severely wounded by bandits, who are killed by Ellie.
During the winter, Ellie and Joel shelter in the mountains. Joel is on the brink of death and relies on Ellie to care for him. Hunting for food, Ellie encounters David ([[Nolan North]]) and James (Reuben Langdon), scavengers willing to trade medicine for food; David turns hostile after revealing the university bandits were part of his group. Ellie manages to lead David's group away from Joel, but is eventually captured; David intends to recruit her into his cannibal group. Refusing the offer, she escapes after killing James, but David corners her in a burning restaurant. Meanwhile, Joel recovers from his wounds and sets out to find Ellie. He reaches Ellie as she kills David; Joel consoles her before they flee.
In the spring, Joel and Ellie arrive in Salt Lake City and are captured by a Firefly patrol. In the hospital, Marlene tells Joel that Ellie is being prepared for surgery: in hope of producing a vaccine for the infection, the Fireflies must remove the infected portion of Ellie's brain, which will kill her. Unwilling to let Ellie die, Joel battles his way to the operating room and carries the unconscious Ellie to the parking garage. He is confronted by Marlene, whom he shoots and kills to prevent the Fireflies from pursuing them. On the drive out of the city, Joel claims that the Fireflies had found many other immune people but were unable to create a cure, and that they have stopped trying. On the outskirts of Tommy's settlement, Ellie reveals that [[The Last of Us: Left Behind|she was not alone when she was infected]] and expresses her [[survivor guilt]]. At her insistence, Joel swears his story about the Fireflies is true.<ref>{{cite video game |title=The Last of Us |developer=[[Naughty Dog]] |publisher=[[Sony Computer Entertainment]] |date=June 14, 2013 |platform=[[PlayStation 3]] |version=1.0 }}</ref>
==Development==
{{Main article|Development of The Last of Us|l1=Development of ''The Last of Us''}}
{{multiple image
| footer = [[Bruce Straley]] (left) and [[Neil Druckmann]] (right) were appointed to lead development on ''The Last of Us'', as game director and creative director, respectively.<ref name="New Tricks"/>
| image1 = Bruce Straley PAX Prime 2014.jpg
| width1 = 145
| alt1 = A 35-year-old man with short brown hair, smiling and looking at something to the right of the camera.
| image2 = Neil Druckmann SDCC 2014.jpg
| width2 = 150
| alt2 = A 35-year-old man with curly black hair talking into a microphone, looking at something to the left of the camera.
}}
[[Naughty Dog]] began [[Development of The Last of Us|developing ''The Last of Us'']] in 2009, following the release of ''[[Uncharted 2: Among Thieves]]''. For the first time in the company's history, Naughty Dog split into two teams; while one team developed ''[[Uncharted 3: Drake's Deception]]'' (2011), the other began work on ''The Last of Us''.<ref>{{cite web|url=http://ign.com/articles/2011/12/12/naughty-dog-officially-split-into-two-teams |title=Naughty Dog Officially Split Into Two Teams |last=Moriarty |first=Colin |work=[[IGN]] |publisher=[[Ziff Davis]] |date=December 12, 2011 |accessdate=October 6, 2014 |archiveurl=http://www.webcitation.org/6T7DguEgh?url=http://www.ign.com/articles/2011/12/12/naughty-dog-officially-split-into-two-teams |archivedate=October 6, 2014 |deadurl=no |df= }}</ref> Director [[Bruce Straley]] and creative director [[Neil Druckmann]] led the team responsible for developing ''The Last of Us''.<ref name="New Tricks">{{cite web|url=http://www.gameinformer.com/b/features/archive/2012/02/22/the-past-present-and-future-of-naughty-dog-an-interview-with-the-co-presidents.aspx |title=New Tricks: An Interview With Naughty Dog's Co-Presidents |last=Hansen |first=Ben |work=[[Game Informer]] |publisher=[[GameStop]] |date=February 22, 2012 |accessdate=January 7, 2015 |archiveurl=http://www.webcitation.org/6VOeIaJhr?url=http://www.gameinformer.com/b/features/archive/2012/02/22/the-past-present-and-future-of-naughty-dog-an-interview-with-the-co-presidents.aspx |archivedate=January 7, 2015 |deadurl=no |df= }}</ref>
Druckmann views ''The Last of Us'' as a coming of age story, in which Ellie adapts to survival after spending time with Joel, as well as an exploration of how willing a father is to save his child.<ref>{{cite web|url=http://venturebeat.com/2013/08/06/the-last-of-us-creators-inspirations/ |title=What inspired The Last of Us (interview) |last=Takahashi |first=Dean |work=GamesBeat |publisher=[[VentureBeat]] |date=August 6, 2013 |accessdate=October 19, 2015 |archiveurl=http://www.webcitation.org/6cNGcaLsV?url=http://venturebeat.com/2013/08/06/the-last-of-us-creators-inspirations/ |archivedate=October 18, 2015 |deadurl=no |df= }}</ref> A major motif of the game is that "life goes on";<ref name="Triana">{{cite web|url=http://www.gamasutra.com/blogs/JoeTriana/20130713/196217/The_Philosophical_Themes_In_The_Last_of_Us.php |title=The Philosophical Themes In The Last of Us |last=Triana |first=Joe |work=[[Gamasutra]] |publisher=[[UBM plc]] |date=July 13, 2013 |accessdate=October 18, 2015 |archiveurl=http://www.webcitation.org/6cMrZUohr?url=http://www.gamasutra.com/blogs/JoeTriana/20130713/196217/The_Philosophical_Themes_In_The_Last_of_Us.php |archivedate=October 18, 2015 |deadurl=no |df= }}</ref> this is presented in a scene in which Joel and Ellie discover a herd of giraffes, which concept artist John Sweeney explained was designed to "reignite [Ellie's] lust for life", after her suffering following her encounter with David.<ref name="Giraffe">{{cite web|url=http://ctrl500.com/art/making-the-last-of-us-iconic-giraffe-scene/ |title=Making The Last of Us' Iconic Giraffe Scene |last=Sweeney |first=John |publisher=Control500 |date=April 2, 2015 |accessdate=October 18, 2015 |archiveurl=http://www.webcitation.org/6cMrSKgeT?url=http://ctrl500.com/art/making-the-last-of-us-iconic-giraffe-scene/ |archivedate=October 18, 2015 |deadurl=no |df= }}</ref> The Infected, a core concept of the game, were inspired by a segment of the [[BBC]] nature documentary ''[[Planet Earth (TV series)|Planet Earth]]'' (2006), which featured the ''Cordyceps'' fungi.<ref name="Inspire2"/> Though the fungi mainly infect insects, taking control of their motor functions and forcing it to help cultivate the fungus,<ref>{{cite web|url=http://news.nationalgeographic.com/news/2011/03/pictures/110303-zombie-ants-fungus-new-species-fungi-bugs-science-brazil/ |title=Photos: "Zombie" Ants Found With New Mind-Control Fungi |last=Kaplan |first=Matt |publisher=[[National Geographic Society]] |date=March 3, 2011 |accessdate=October 11, 2014 |archiveurl=http://www.webcitation.org/6TEjFtTvC?url=http://news.nationalgeographic.com/news/2011/03/pictures/110303-zombie-ants-fungus-new-species-fungi-bugs-science-brazil/ |archivedate=October 11, 2014 |deadurl=no |df= }}</ref> the game explores the concept of the fungus evolving and infecting humans, and the direct results of an outbreak of this infection.<ref name="Inspire2">{{cite web|url=http://venturebeat.com/2013/08/06/the-last-of-us-creators-inspirations/2/ |title=What inspired The Last of Us? (interview) page 2 |page=2 |last=Takahashi |first=Dean |publisher=[[VentureBeat]] |date=August 6, 2013 |accessdate=October 11, 2014 |archiveurl=http://www.webcitation.org/6TEiuvAEE?url=http://venturebeat.com/2013/08/06/the-last-of-us-creators-inspirations/2/ |archivedate=October 11, 2014 |deadurl=no |df= }}</ref>
The relationship between Joel and Ellie was the central focus of the game; all other elements were developed around it. Troy Baker and Ashley Johnson were cast as Joel and Ellie, respectively, and provided [[Voice acting|voice]] and [[motion capture]] performances.<ref>{{cite web|url=http://www.gameinformer.com/b/features/archive/2012/02/20/naughty-dog-39-s-art-of-performance-with-last-of-us.aspx |title=Capturing Joel And Ellie For The Last Of Us |last=Hanson |first=Ben |work=[[Game Informer]] |publisher=[[GameStop]] |date=February 20, 2012 |accessdate=January 7, 2015 |archiveurl=http://www.webcitation.org/6VOq3FqQj?url=http://www.gameinformer.com/b/features/archive/2012/02/20/naughty-dog-39-s-art-of-performance-with-last-of-us.aspx |archivedate=January 7, 2015 |deadurl=no |df= }}</ref> Baker and Johnson contributed to the development of the characters;<ref name="Telegraph-DJ"/> for example, Baker convinced Druckmann that Joel would care for Tess due to his loneliness,<ref name="LessMore">{{cite web|url=http://www.ibtimes.co.uk/last-interview-neil-druckmann-naughty-dog-ps3-475066 |title=The Last of Us, Neil Druckmann and Less Being More |last=Smith |first=Edward |work=[[International Business Times]] |publisher=[[IBT Media]] |date=June 5, 2013 |accessdate=October 22, 2014 |archiveurl=http://www.webcitation.org/6TVlsskzY?url=http://www.ibtimes.co.uk/last-interview-neil-druckmann-naughty-dog-ps3-475066 |archivedate=October 22, 2014 |deadurl=no |df= }}</ref> and Johnson convinced Druckmann that Ellie should be stronger and more defensive.<ref name="Telegraph-DJ">{{cite web|url=http://www.telegraph.co.uk/technology/video-games/10091838/The-Last-of-Us-interview-with-Neil-Druckmann-and-Ashley-Johnson.html |title=The Last of Us: interview with Neil Druckmann and Ashley Johnson |last=Robertson |first=Andy |work=[[The Daily Telegraph]] |publisher=[[Telegraph Media Group]] |date=May 31, 2013 |accessdate=October 13, 2014 |archiveurl=http://www.webcitation.org/6TI1F6w60?url=http://www.telegraph.co.uk/technology/video-games/10091838/The-Last-of-Us-interview-with-Neil-Druckmann-and-Ashley-Johnson.html |archivedate=October 13, 2014 |deadurl=no |df= }}</ref> Ellie's physical appearance was also redesigned throughout development to make her look more similar to Johnson.<ref>{{cite web|url=http://www.polygon.com/gaming/2012/5/16/3023677/the-last-of-us-gets-new-trailer |title=The Last of Us gets new trailer, reveals Ellie redesign |last=Gera |first=Emily |work=[[Polygon (website)|Polygon]] |publisher=[[Vox Media]] |date=May 16, 2012 |accessdate=July 16, 2015 |archiveurl=http://www.webcitation.org/6TDjzKq3r?url=http://www.polygon.com/gaming/2012/5/16/3023677/the-last-of-us-gets-new-trailer |archivedate=October 10, 2014 |deadurl=no |df= }}</ref> The game's other characters also underwent changes. The character Tess was originally intended to be the main antagonist of ''The Last of Us'', but the team found it difficult to believe her motives.<ref name="Afterword">{{cite journal |last=Helgeson |first=Matt |date=August 2013 |editor-last=Stead |editor-first=Chris |title=Afterword: The Last of Us |journal=[[Game Informer]] |edition= |publisher=[[CBS Interactive]] |issue=45 |pages=32–33 }}</ref> The sexuality of the character Bill was originally left vague in the script, but later altered to further reflect his homosexuality.<ref name="LessMore"/>
[[Image:Gustavo Santaolalla (Guadalajara) cropped.jpg|thumb|left|170px|Argentinian musician [[Gustavo Santaolalla]] composed and performed the score for ''The Last of Us''.<ref name="postmortem2"/>|alt=A 56-year-old man with dark gray hair talking into a microphone, looking at something beneath the camera.]]
''The Last of Us'' features an [[Music of The Last of Us|original score]] composed primarily by [[Gustavo Santaolalla]], along with compositions by Andrew Buresh, Anthony Caruso, and Jonathan Mayer.<ref name="postmortem2">{{cite web|url=http://www.edge-online.com/features/the-last-of-us-the-definitive-postmortem-spoilers-be-damned/2/ |title=The Last Of Us: the definitive postmortem – spoilers be damned - Page 2 of 3 |page=2 |work=[[Edge (magazine)|Edge]] |publisher=[[Future plc]] |date=June 18, 2013 |accessdate=October 14, 2014 |archiveurl=http://www.webcitation.org/6TJZaDRJn?url=http://www.edge-online.com/features/the-last-of-us-the-definitive-postmortem-spoilers-be-damned/2/ |archivedate=October 14, 2014 |deadurl=yes |df= }}</ref> Known for his minimalist compositions, Santaolalla was contacted early in development. He used various instruments to compose the score, including some that he was unfamiliar with, giving a sense of danger and innocence.<ref name="Grounded">{{cite AV media |url=https://www.youtube.com/watch?v=R0l7LzC_h8I |title=Grounded: Making The Last of Us |people=[[Naughty Dog]] and Area 5 |publisher=[[Sony Computer Entertainment]] |date=February 24, 2014 |accessdate=October 11, 2014 }}</ref> This minimalist approach was also taken with the game's sound and art design. The sound of the Infected was one of the first tasks during development; the team experimented with the sound in order to achieve the best work possible. To achieve the sound of the Clicker, they hired voice actress [[Misty Lee]], who provided a sound that audio lead Phillip Kovats described as originating in the "back of the throat".<ref name="Soundworks">{{cite web|url=http://www.polygon.com/2013/6/23/4457258/naughty-dog-discusses-sound-and-music-in-the-last-of-us |title=Naughty Dog discusses sound and music in The Last of Us |last=Farokhmanesh |first=Megan |work=[[Polygon (website)|Polygon]] |publisher=[[Vox Media]] |date=June 23, 2013 |accessdate=January 20, 2015 |archiveurl=http://www.webcitation.org/6VifAcU7v?url=http://www.polygon.com/2013/6/23/4457258/naughty-dog-discusses-sound-and-music-in-the-last-of-us |archivedate=January 20, 2015 |deadurl=no |df= }}</ref> The art department took various pieces of work as inspiration, such as [[Robert Polidori]]'s photographs following [[Hurricane Katrina]], which were used as a reference point when designing the flooded areas of Pittsburgh.<ref name="postmortem1">{{cite web|url=http://www.edge-online.com/features/the-last-of-us-the-definitive-postmortem-spoilers-be-damned/ |title=The Last Of Us: the definitive postmortem – spoilers be damned |page=1 |work=[[Edge (magazine)|Edge]] |publisher=[[Future plc]] |date=June 18, 2013 |accessdate=October 13, 2014 |archiveurl=http://www.webcitation.org/6TI5cicJ8?url=http://www.edge-online.com/features/the-last-of-us-the-definitive-postmortem-spoilers-be-damned/ |archivedate=October 13, 2014 |deadurl=yes |df= }}</ref> The art department were forced to negotiate for things that they wished to include, due to the strong differing opinions of the team during development. Ultimately, the team settled on a balance between simplicity and detail; while Straley and Druckmann preferred the former, the art team preferred the latter.<ref name="postmortem3">{{cite web|url=http://www.edge-online.com/features/the-last-of-us-the-definitive-postmortem-spoilers-be-damned/3/ |title=The Last Of Us: the definitive postmortem – spoilers be damned - Page 3 of 3 |page=2 |work=[[Edge (magazine)|Edge]] |publisher=[[Future plc]] |date=June 18, 2013 |accessdate=October 14, 2014 |archiveurl=http://www.webcitation.org/6TJbPPUv1?url=http://www.edge-online.com/features/the-last-of-us-the-definitive-postmortem-spoilers-be-damned/3/ |archivedate=October 14, 2014 |deadurl=yes |df= }}</ref> The game's opening credits were produced by Sony's [[SCE San Diego Studio|San Diego Studio]].<ref>{{cite web|url=http://www.artofthetitle.com/title/the-last-of-us/ |title=The Last of Us (2013) |last=Perkins |first=Will |publisher=[[Art of the Title]] |date=September 10, 2013 |accessdate=July 15, 2015 |archiveurl=http://www.webcitation.org/6a2CneaFN?url=http://www.artofthetitle.com/title/the-last-of-us/ |archivedate=July 15, 2015 |deadurl=no |df= }}</ref>
The team created new [[Game engine|engines]] to satisfy their needs for the game. The artificial intelligence was created to coordinate with players;<ref name="Digital Fix">{{cite web|url=http://gaming.thedigitalfix.com/content/id/1764/the-last-of-us-an-interview-with-naughty-dog.html |title=The Last of Us: An Interview with Naughty Dog |work=The Digital Fix |publisher=Poisonous Monkey Ltd. |date=May 29, 2013 |accessdate=October 11, 2014 |archiveurl=http://www.webcitation.org/6TEeV5wy3?url=http://gaming.thedigitalfix.com/content/id/1764/the-last-of-us-an-interview-with-naughty-dog.html |archivedate=October 11, 2014 |deadurl=no |df= }}</ref> the addition of Ellie as artificial intelligence was a major contributor to the engine.<ref>{{cite web|url=http://ign.com/articles/2012/02/13/naughty-dog-talks-combat-in-the-last-of-us |title=Naughty Dog Talks Combat in The Last of Us |last=Moriarty |first=Colin |work=[[IGN]] |publisher=[[Ziff Davis]] |date=February 13, 2012 |accessdate=October 23, 2014 |archiveurl=http://www.webcitation.org/6TXIBaPMF?url=http://www.ign.com/articles/2012/02/13/naughty-dog-talks-combat-in-the-last-of-us |archivedate=October 23, 2014 |deadurl=no |df= }}</ref> The lighting engine was also re-created to incorporate [[soft light]], in which the sunlight seeps in through spaces and reflects off surfaces.<ref name="Digital Fix"/> The gameplay introduced difficulty to the team, as they felt that every mechanic required thorough analysis.<ref name="LessMore"/> The game's [[user interface design]] also underwent various iterations throughout development.<ref name="Neonakis">{{cite web|url=http://kotaku.com/how-we-made-the-last-of-uss-interface-work-so-well-1571841317 |title=How We Made The Last of Us's Interface Work So Well |last=Neonakis |first=Alexandria |work=[[Kotaku]] |publisher=[[Gawker Media]] |date=May 5, 2014 |accessdate=January 15, 2014 |archiveurl=http://www.webcitation.org/6Vaz3t9l0?url=http://kotaku.com/how-we-made-the-last-of-uss-interface-work-so-well-1571841317 |archivedate=January 15, 2015 |deadurl=no |df= }}</ref>
''The Last of Us'' was announced on December 10, 2011, at the [[Spike Video Game Awards]],<ref>{{cite web|url=http://www.vg247.com/2011/12/11/naughty-dogs-the-last-of-us-announced-at-vgas/ |title=Naughty Dog's The Last of Us announced at VGAs |last=Cullen |first=Johnny |publisher=[[VG247]] |date=December 11, 2011 |accessdate=October 6, 2014 |archiveurl=http://www.webcitation.org/6T7AF92pf?url=http://www.vg247.com/2011/12/11/naughty-dogs-the-last-of-us-announced-at-vgas/ |archivedate=October 6, 2014 |deadurl=no |df= }}</ref> alongside its debut trailer<ref>{{cite web|url=http://www.gamespot.com/articles/naughty-dog-readies-the-last-of-us/1100-6347423/ |title=Naughty Dog readies The Last of Us |last=Sinclair |first=Brendan |work=[[GameSpot]] |publisher=[[CBS Interactive]] |date=December 10, 2011 |accessdate=October 10, 2014 |archiveurl=http://www.webcitation.org/6TDjswQuN?url=http://www.gamespot.com/articles/naughty-dog-readies-the-last-of-us/1100-6347423/ |archivedate=October 10, 2014 |deadurl=no |df= }}</ref> and an official press release acknowledging some of the game's features.<ref name="announcement">{{cite web|url=http://blog.us.playstation.com/2011/12/10/naughty-dog-reveals-the-last-of-us-at-2011-vgas/ |title=Naughty Dog Reveals The Last of Us at 2011 VGAs |last=Wells |first=Evan |work=[[PlayStation Blog]] |publisher=[[Sony Computer Entertainment]] |date=December 10, 2011 |accessdate=October 6, 2014 |archiveurl=http://www.webcitation.org/6T7B9EzaT?url=http://blog.us.playstation.com/2011/12/10/naughty-dog-reveals-the-last-of-us-at-2011-vgas/ |archivedate=October 6, 2014 |deadurl=no |df= }}</ref> The announcement ignited widespread anticipation within the gaming industry, which journalists owed to Naughty Dog's reputation.<ref>{{cite web|url=http://www.digitalspy.com.au/gaming/news/a444601/digital-spys-most-anticipated-games-of-2013-part-two.html |title=Digital Spy's most anticipated games of 2013: Part two |last=Martin |first=Liam |work=[[Digital Spy]] |publisher=[[Hearst Corporation]] |date=December 31, 2012 |accessdate=January 25, 2015 |archiveurl=http://www.webcitation.org/6VqJho9Rz?url=http://www.digitalspy.com.au/gaming/news/a444601/digital-spys-most-anticipated-games-of-2013-part-two.html |archivedate=January 25, 2015 |deadurl=no |df= }}</ref><ref>{{cite web|url=http://www.eurogamer.net/articles/2012-12-21-developers-most-anticipated-games-of-2013 |title=Developers' Most Anticipated Games of 2013 |last=Yin-Poole |first=Wesley |publisher=[[Eurogamer]]. Gamer Network |date=January 2, 2013 |accessdate=January 25, 2015 |archiveurl=http://www.webcitation.org/6VqJnopeK?url=http://www.eurogamer.net/articles/2012-12-21-developers-most-anticipated-games-of-2013 |archivedate=January 25, 2015 |deadurl=no |df= }}</ref><ref>{{cite web|url=http://gamerant.com/spike-video-game-awards-nominees-2013/ |title=2012 Spike Video Game Awards Nominees Announced |last=Taormina |first=Anthony |publisher=Game Rant |date=July 17, 2013 |accessdate=January 25, 2015 |archiveurl=https://web.archive.org/web/20121126084854/http://gamerant.com/spike-video-game-awards-nominees-2013/ |archivedate=November 26, 2012 |deadurl=no |df= }}</ref> The game missed its original projected release date of May 7, 2013, and was pushed to June 14, 2013 worldwide for further polishing.<ref name="delay">{{cite web|url=http://ign.com/articles/2013/02/12/the-last-of-us-delayed |title=The Last of Us Delayed |last=Miller |first=Greg |authorlink=Greg Miller (Internet celebrity) |work=[[IGN]] |publisher=[[Ziff Davis]] |date=February 12, 2013 |accessdate=October 6, 2014 |archiveurl=http://www.webcitation.org/6T79hKXO8?url=http://www.ign.com/articles/2013/02/12/the-last-of-us-delayed |archivedate=October 6, 2014 |deadurl=no |df= }}</ref> To promote [[pre-order]] sales, Naughty Dog collaborated with several retailers to provide [[special edition]]s of the game with extra content.<ref>{{cite web|url=http://www.digitalspy.com.au/gaming/news/a453006/the-last-of-us-special-editions-coming-to-europe-north-america.html |title='The Last of Us' Special Editions coming to Europe, North America |last=Nichols |first=Scott |publisher=[[Digital Spy]]. [[Hearst Corporation]] |date=January 23, 2013 |accessdate=April 15, 2015 |archiveurl=http://www.webcitation.org/6XnjuRou2?url=http://www.digitalspy.com.au/gaming/news/a453006/the-last-of-us-special-editions-coming-to-europe-north-america.html |archivedate=April 15, 2015 |deadurl=no |df= }}</ref>
===Additional content===
[[Downloadable content]] (DLC) for the game was released following its launch. The game's [[Season Pass]] includes access to all DLC, as well as some additional abilities, and the documentary ''Grounded: Making The Last of Us'';<ref>{{cite web|url=http://blog.us.playstation.com/2013/05/28/the-last-of-us-pre-order-the-digital-edition-season-pass-dlc-detailed/ |title=The Last of Us: Pre-Order the Digital Edition & Season Pass, DLC Detailed |last=Monacelli |first=Eric |work=[[PlayStation Blog]] |publisher=[[Sony Computer Entertainment]] |date=May 28, 2013 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6Wq7WeF1H?url=http://blog.us.playstation.com/2013/05/28/the-last-of-us-pre-order-the-digital-edition-season-pass-dlc-detailed/ |archivedate=March 7, 2015 |deadurl=no |df= }}</ref> the documentary was released online in February 2014.<ref>{{cite web|url=http://www.polygon.com/2014/2/24/5444062/the-making-of-the-last-of-us-documentary-now-on-youtube |title=The Making of The Last of Us documentary now on YouTube |last=Farokhmanesh |first=Megan |work=[[Polygon (website)|Polygon]] |publisher=[[Vox Media]] |date=February 24, 2014 |accessdate=January 25, 2015 |archiveurl=http://www.webcitation.org/6XBPCp2k4?url=http://www.polygon.com/2014/2/24/5444062/the-making-of-the-last-of-us-documentary-now-on-youtube |archivedate=March 21, 2015 |deadurl=no |df= }}</ref> Two DLC packs were included with some of the game's special editions and were available upon release. The ''Sights and Sounds Pack'' included the soundtrack, a dynamic theme for the PlayStation 3 [[XrossMediaBar|home screen]], and two [[Avatar (computing)|avatars]]. The ''Survival Pack'' featured bonus skins for the player following the completion of the campaign, and in-game money, as well as bonus experience points and early access to customizable items for the game's multiplayer.<ref>{{cite web|url=http://ign.com/articles/2012/12/10/the-last-of-us-box-art-preorder-bonuses |title=The Last of Us Box Art, Preorder Bonuses |last=Miller |first=Greg |authorlink=Greg Miller (Internet personality) |publisher=[[IGN]]. [[Ziff Davis]] |date=December 9, 2012 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6Wq7rILq8?url=http://www.ign.com/articles/2012/12/10/the-last-of-us-box-art-preorder-bonuses |archivedate=March 7, 2015 |deadurl=no |df= }}</ref> ''Abandoned Territories Map Pack'', released on October 15, 2013, added four new multiplayer maps, based on locations in the game's story.<ref>{{cite web|url=http://blog.eu.playstation.com/2013/10/15/the-last-of-us-abandoned-territories-map-pack-and-patch-1-05-available-tomorrow/ |title=The Last of Us – Abandoned Territories Map Pack and patch 1.05 available tomorrow |last=Monacelli |first=Eric |work=[[PlayStation Blog]] |publisher=[[Sony Computer Entertainment]] |date=October 15, 2013 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6Wq7en9tL?url=http://blog.eu.playstation.com/2013/10/15/the-last-of-us-abandoned-territories-map-pack-and-patch-1-05-available-tomorrow/ |archivedate=March 7, 2015 |deadurl=no |df= }}</ref> ''Nightmare Bundle'', released on November 5, 2013, added a collection of ten head items, nine of which are available to purchase separately.<ref>{{cite web|url=http://www.naughtydog.com/site/post/the_last_of_us_nightmare_bundle_available_this_week/ |title=The Last of Us Nightmare Bundle Available this Week |last=Monacelli |first=Eric |publisher=[[Naughty Dog]]. [[Sony Computer Entertainment]] |date=November 4, 2013 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6Wq7wb9Lk?url=http://www.naughtydog.com/site/post/the_last_of_us_nightmare_bundle_available_this_week/ |archivedate=March 7, 2015 |deadurl=no |df= }}</ref>
''[[The Last of Us: Left Behind]]'' adds a single-player campaign which serves as a prequel to the main storyline, featuring Ellie and her friend Riley. It was released on February 14, 2014 as DLC<ref>{{cite web|url=http://ign.com/articles/2014/01/15/the-last-of-us-left-behind-release-date-leaks |title=The Last of Us: Left Behind Release Date Confirmed |last=Karmali |first=Luke |publisher=[[IGN]]. [[Ziff Davis]] |date=January 15, 2014 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6Wq8ApbrX?url=http://www.ign.com/articles/2014/01/15/the-last-of-us-left-behind-release-date-leaks |archivedate=March 7, 2015 |deadurl=no |df= }}</ref> and on May 12, 2015 as a [[Stand-alone expansion pack|standalone expansion pack]].<ref>{{cite web|url=http://blog.eu.playstation.com/2015/05/01/last-us-left-behind-launches-standalone-download-month/ |title=The Last of Us: Left Behind launches as a standalone download this month |last=Meyer |first=Arne |work=[[PlayStation Blog]] |publisher=[[Sony Computer Entertainment]] |date=May 1, 2015 |accessdate=May 2, 2015 |archiveurl=http://www.webcitation.org/6YCcSTlkM?url=http://blog.eu.playstation.com/2015/05/01/last-us-left-behind-launches-standalone-download-month/ |archivedate=May 1, 2015 |deadurl=no |df= }}</ref> A third bundle was released on May 6, 2014, featuring five separate DLC: ''Grounded'' added a new difficulty to the main game and ''Left Behind''; ''Reclaimed Territories Map Pack'' added new multiplayer maps; ''Professional Survival Skills Bundle'' and ''Situational Survival Skills Bundle'' added eight new multiplayer skills; and ''Survivalist Weapon Bundle'' added four new weapons.<ref>{{cite web|url=http://blog.us.playstation.com/2014/04/16/the-last-of-us-grounded-bundle-detailed/ |title=The Last of Us: New Mode and Multiplayer DLC Detailed |last=Monacelli |first=Eric |work=[[PlayStation Blog]] |publisher=[[Sony Computer Entertainment]] |date=April 16, 2014 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6Wq8JtNkL?url=http://blog.us.playstation.com/2014/04/16/the-last-of-us-grounded-bundle-detailed/ |archivedate=March 7, 2015 |deadurl=no |df= }}</ref> The ''Grit and Gear Bundle'', which added new headgear items, masks and gestures, was released on August 5, 2014.<ref>{{cite web|url=http://www.gamespot.com/articles/the-last-of-us-gets-new-dlc-some-fans-arent-happy-/1100-6421526/ |title=The Last of Us Gets New DLC; Some Fans Aren't Happy About It |last=Makuch |first=Eddie |publisher=[[GameSpot]]. [[CBS Interactive]] |date=August 5, 2014 |accessdate=January 25, 2015 |archiveurl=http://www.webcitation.org/6Wq8TYZdr?url=http://www.gamespot.com/articles/the-last-of-us-gets-new-dlc-some-fans-arent-happy-/1100-6421526/ |archivedate=March 7, 2015 |deadurl=no |df= }}</ref> A ''Game of the Year Edition'' containing all downloadable content was released in Europe on November 11, 2014.<ref>{{cite web|url=http://ign.com/articles/2014/10/23/the-last-of-us-game-of-the-year-edition-announced-for-ps3 |title=The Last of Us: Game of the Year Edition Announced For PS3 |last=Karmali |first=Luke |publisher=[[IGN]]. [[Ziff Davis]] |date=October 23, 2014 |accessdate=February 22, 2015 |archiveurl=http://www.webcitation.org/6WWgIxdRR?url=http://www.ign.com/articles/2014/10/23/the-last-of-us-game-of-the-year-edition-announced-for-ps3 |archivedate=February 22, 2015 |deadurl=no |df= }}</ref>
===''The Last of Us Remastered''===
{{Main article|The Last of Us Remastered|l1=''The Last of Us Remastered''}}
On April 9, 2014, Sony announced ''[[The Last of Us Remastered]]'', an enhanced version of the game for the [[PlayStation 4]]. It was released on July 29, 2014 in North America.<ref name="IGN Remastered"/>{{efn|name=Remastered|''[[The Last of Us Remastered]]'' was released on different dates, dependent on territory: July 29, 2014 in North America; and July 30, 2014 in Europe, Australia and New Zealand.<ref name="Digital Spy July"/><ref name="Kotaku July"/>}} ''Remastered'' features improved graphics and rendering upgrades, including increased [[draw distance]], an upgraded combat mechanic, and higher [[frame rate]].<ref name="IGN Ages"/> Other enhancements include advanced audio options, an [[audio commentary]], and a Photo Mode. It includes the previously released downloadable content, including ''Left Behind'' and some multiplayer maps.<ref name="IGN First"/> The development team aimed to create a "true" remaster, maintaining the "core experience"<ref name="GameSpot Standard"/> and major story and gameplay elements.<ref name="Metro Remastered"/>
==Reception==
===Critical response===
{{Video game reviews
| width = 28 em
| MC = 95/100<ref name="MC">{{cite web|url=http://www.metacritic.com/game/playstation-3/the-last-of-us |title=The Last of Us for PlayStation 3 Reviews |work=[[Metacritic]] |publisher=[[CBS Interactive]] |accessdate=July 14, 2013 |archiveurl=http://www.webcitation.org/6WhHmkexK?url=http://www.metacritic.com/game/playstation-3/the-last-of-us |archivedate=March 1, 2015 |deadurl=no |df= }}</ref>
| CVG = 10/10<ref name="CVG Review">{{cite web |url=http://www.computerandvideogames.com/409703/the-last-of-us-review-survival-horror-masterpiece-is-naughty-dogs-finest-moment/ |title=The Last of Us review: Survival horror masterpiece is Naughty Dog's finest moment |last=Kelly |first=Andy |work=[[Computer and Video Games]] |publisher=[[Future plc]] |date= |accessdate=March 1, 2015 |archiveurl=https://web.archive.org/web/20130608044943/http://www.computerandvideogames.com/409703/the-last-of-us-review-survival-horror-masterpiece-is-naughty-dogs-finest-moment/ |archivedate=June 8, 2013 }}</ref>
| Edge = 10/10<ref name="Edge Review">{{cite web |url=http://www.edge-online.com/review/the-last-of-us-review/ |title=The Last of Us review |work=[[Edge (magazine)|Edge]] |publisher=[[Future plc]] |date=June 5, 2013 |accessdate=March 1, 2015 |archiveurl=https://web.archive.org/web/20130608051522/http://www.edge-online.com/review/the-last-of-us-review |archivedate=June 8, 2013 }}</ref>
| EuroG = 10/10<ref name="Eurogamer Review">{{cite web|url=http://www.eurogamer.net/articles/2013-06-05-the-last-of-us-review |title=The Last of Us review |last=Welsh |first=Oli |publisher=[[Eurogamer]]. Gamer Network |date=July 31, 2014 |accessdate=March 1, 2015 |archiveurl=http://www.webcitation.org/6WhINzupk?url=http://www.eurogamer.net/articles/2014-07-28-the-last-of-us-review |archivedate=March 1, 2015 |deadurl=no |df= }}</ref>
| GI = 9.5/10<ref name="GameInformer Review">{{cite web|url=http://www.gameinformer.com/games/the_last_of_us/b/ps3/archive/2013/06/05/the-last-of-us-review-naughty-dogs-grim-masterpiece.aspx |title=Naughty Dog's Grim Masterpiece |last=Helgeson |first=Matt |work=[[Game Informer]] |publisher=[[GameStop]] |date=June 5, 2013 |accessdate=March 1, 2015 |archiveurl=http://www.webcitation.org/6WhJ2XCmO?url=http://www.gameinformer.com/games/the_last_of_us/b/ps3/archive/2013/06/05/the-last-of-us-review-naughty-dogs-grim-masterpiece.aspx |archivedate=March 1, 2015 |deadurl=no |df= }}</ref>
| GSpot = 8/10<ref name="GameSpot Review">{{cite web|url=http://www.gamespot.com/reviews/the-last-of-us-review/1900-6409197/ |title=The Last of Us Review |last=Mc Shea |first=Tom |publisher=[[GameSpot]]. [[CBS Interactive]] |date=June 5, 2013 |accessdate=March 30, 2016 |archiveurl=http://www.webcitation.org/6WhJA3DXR?url=http://www.gamespot.com/reviews/the-last-of-us-review/1900-6409197/ |archivedate=March 1, 2015 |deadurl=no |df= }}</ref>
| IGN = 10/10<ref name="IGN Review">{{cite web|url=http://www.ign.com/articles/2013/06/05/the-last-of-us-review |title=The Last of Us Review |last=Moriarty |first=Colin |publisher=[[IGN]]. [[Ziff Davis]] |date=June 5, 2013 |accessdate=March 1, 2015 |archiveurl=http://www.webcitation.org/6WhJFf48j?url=http://www.ign.com/articles/2013/06/05/the-last-of-us-review |archivedate=March 1, 2015 |deadurl=no |df= }}</ref>
| Joystiq = {{rating|5|5}}<ref name="Joystiq Review">{{cite web|url=http://www.joystiq.com/2013/06/05/the-last-of-us-review/ |title=The Last of Us review: Humans, conditioned |last=Mitchell |first=Richard |publisher=[[Joystiq]]. [[AOL]] |date=June 5, 2013 |accessdate=March 1, 2015 |archiveurl=http://www.webcitation.org/6WhJr9jRi?url=http://www.joystiq.com/2013/06/05/the-last-of-us-review/ |archivedate=March 1, 2015 |deadurl=yes |df= }}</ref>
| OPMUK = 10/10<ref name="OPM Review">{{cite web |url=http://www.officialplaystationmagazine.co.uk/review/the-last-of-us-review-spoiler-free-naughty-dogs-latest-masterpiece-is-a-case-of-apocalypse-wow |title=The Last Of Us review SPOILER FREE - Naughty Dog's latest masterpiece is apocalypse wow |last=Meikleham |first=David |work=[[PlayStation Official Magazine - UK|PlayStation Official Magazine]] |publisher=[[Future plc]] |date=June 5, 2013 |accessdate=March 1, 2015 |archiveurl=https://web.archive.org/web/20130608070015/http://www.officialplaystationmagazine.co.uk/review/the-last-of-us-review-spoiler-free-naughty-dogs-latest-masterpiece-is-a-case-of-apocalypse-wow |archivedate=June 8, 2013 }}</ref>
| Poly = 7.5/10<ref name="Polygon Review">{{cite web|url=http://www.polygon.com/2013/6/5/4396286/the-last-of-us-review |title=The Last of Us review: dead inside |last=Kollar |first=Philip |work=[[Polygon (website)|Polygon]] |publisher=[[Vox Media]] |date=June 5, 2013 |accessdate=March 1, 2015 |archiveurl=http://www.webcitation.org/6WhJSMXug?url=http://www.polygon.com/2013/6/5/4396286/the-last-of-us-review |archivedate=March 1, 2015 |deadurl=no |df= }}</ref>
}}
''The Last of Us'' received critical acclaim.<ref>{{cite web |url=http://www.computerandvideogames.com/410928/the-last-of-us-review-round-up-easily-naughty-dogs-finest-moment |title=The Last of Us review round-up: 'Easily Naughty Dog's finest moment' |last=Hussain |first=Tamoor |work=[[Computer and Video Games]] |publisher=[[Future plc]] |date=June 5, 2013 |accessdate=March 1, 2015 |archiveurl=https://archive.is/20130608062740/http://www.computerandvideogames.com/410928/the-last-of-us-review-round-up-easily-naughty-dogs-finest-moment |archivedate=June 8, 2013 }}</ref> [[Metacritic]] calculated an [[Normalization (statistics)|average]] score of 95 out of 100, indicating "universal acclaim", based on 98 reviews.<ref name="MC"/> It is the fifth-highest rated PlayStation 3 game on Metacritic.{{efn|''The Last of Us'' shares its status as fifth-highest rated PlayStation 3 game on Metacritic with ''[[Red Dead Redemption]]'' (2010), ''[[Portal 2]]'' (2011) and ''[[LittleBigPlanet (PlayStation 3)|LittleBigPlanet]]'' (2008). The PlayStation 3 games that are rated higher than ''The Last of Us'' on Metacritic are ''[[Grand Theft Auto IV]]'' (2008), ''[[Grand Theft Auto V]]'' (2013), ''[[Uncharted 2: Among Thieves]]'' (2009) and ''[[Batman: Arkham City]]'' (2011).<ref>{{cite web|url=http://www.metacritic.com/browse/games/score/metascore/all/ps3?sort=desc&view=condensed |title=Best PlayStation 3 Video Games of All Time |work=[[Metacritic]] |publisher=[[CBS Interactive]] |accessdate=March 1, 2015 |archiveurl=http://www.webcitation.org/6WhKtHf8b?url=http://www.metacritic.com/browse/games/score/metascore/all/ps3?sort%3Ddesc%26view%3Dcondensed |archivedate=March 1, 2015 |deadurl=no |df= }}</ref>}} Reviewers praised the character development, story and [[subtext]], visual and sound design, and depiction of female and [[LGBT themes in video games|LGBT]] characters. The game is considered one of the most significant titles of the [[History of video game consoles (seventh generation)|seventh generation]] of video games,<ref name="7th Gen"/> and has been included among the [[List of video games considered the best|greatest video games of all time]].<ref name="Greatest"/> Colin Moriarty of [[IGN]] called ''The Last of Us'' "a masterpiece" and "PlayStation 3's best exclusive",<ref name="IGN Review"/> and ''[[Edge (magazine)|Edge]]'' considered it "the most riveting, emotionally resonant story-driven epic" of the console generation.<ref name="Edge Review"/> Oli Welsh of ''[[Eurogamer]]'' wrote that it is "a beacon of hope" for the survival horror genre;<ref name="Eurogamer Review"/> Andy Kelly of ''[[Computer and Video Games]]'' declared it "Naughty Dog's finest moment".<ref name="CVG Review"/>
Kelly of ''Computer and Video Games'' found the story memorable,<ref name="CVG Review"/> and IGN's Moriarty named it one of the game's standout features.<ref name="IGN Review"/> ''[[PlayStation Official Magazine - UK|PlayStation Official Magazine]]''{{'}}s David Meikleham wrote that the pacing contributed to the improvement of the story, stating that there is "a real sense of time elapsed and journey traveled along every step of the way",<ref name="OPM Review"/> and [[Destructoid]]'s Jim Sterling lauded the game's suspenseful moments.<ref name="Destructoid Review"/> Richard Mitchell of [[Joystiq]] found that the narrative improved the character relationships.<ref name="Joystiq Review"/>
The characters—particularly the relationship between Joel and Ellie—received acclaim. Matt Helgeson of ''[[Game Informer]]'' wrote that the relationship felt identifiable, naming it "poignant" and "well-drawn".<ref name="GameInformer Review"/> ''Eurogamer''{{'}}s Welsh wrote that the characters were developed with "real patience and skill", appreciating their emotional value,<ref name="Eurogamer Review"/> and Joystiq's Mitchell found the relationship "genuine" and emotional.<ref name="Joystiq Review"/> ''PlayStation Official Magazine''{{'}}s Meikleham named Joel and Ellie the best characters of any PlayStation 3 game,<ref name="OPM Review"/> while IGN's Moriarty identified it as a highlight of the game.<ref name="IGN Review"/> Kelly of ''Computer and Video Games'' named the characters "richly painted", feeling invested in their stories.<ref name="CVG Review"/> Philip Kollar of ''[[Polygon (website)|Polygon]]'' felt that Ellie was believable, making it easier to develop a connection to her, and that the relationship between the characters was assisted by the game's optional conversations.<ref name="Polygon Review"/> The character performances also received praise,<ref name="GameInformer Review"/><ref name="IGN Review"/><ref name="Destructoid Review"/> with ''Edge'' and ''Eurogamer''{{'}}s Welsh noting that the script improved as a result.<ref name="Edge Review"/><ref name="Eurogamer Review"/>
Many reviewers found the game's combat a refreshing difference from other games. ''Game Informer''{{'}}s Helgeson appreciated the vulnerability during fights,<ref name="GameInformer Review"/> while Kelly of ''Computer and Video Games'' enjoyed the variety in approaching the combat.<ref name="CVG Review"/> IGN's Moriarty felt that the crafting system assisted the combat, and that the latter contributed to the narrative's emotional value, adding that enemies feel "human".<ref name="IGN Review"/> Joystiq's Mitchell reiterated similar comments, stating that the combat "piles death upon death on Joel's hands".<ref name="Joystiq Review"/> Welsh of ''Eurogamer'' found the suspenseful and threatening encounters added positively to the gameplay.<ref name="Eurogamer Review"/> Tom Mc Shea of [[GameSpot]] wrote that the artificial intelligence negatively affected the combat, with enemies often ignoring players' companions.<ref name="GameSpot Review"/> ''Polygon''{{'}}s Kollar felt that the combat was unfair, especially when fighting the Infected.<ref name="Polygon Review"/>
[[Image:The Last of Us visuals.jpg|thumb|left|An artistic design of a location in the post-apocalyptic United States. Reviewers praised the design and layouts of the locations. The game's visual features, both [[Game art design|artistic]] and [[Video game graphics|graphic]], were also well received.|alt=A location, formerly a city street, with overgrown plants, broken cars and flooding.]]
The game's visual features were commended by many reviewers. The [[Game art design|art design]] was lauded as "outstanding" by ''Computer and Video Games''{{'}} Kelly,<ref name="CVG Review"/> and "jaw-dropping" by ''Eurogamer''{{'}}s Welsh.<ref name="Eurogamer Review"/> Mc Shea of GameSpot identified the visual representation of the post-apocalyptic world was "mundane", having been portrayed various times previously.<ref name="GameSpot Review"/> The game's [[Video game graphics|graphics]] have been frequently named by critics as the best for a PlayStation 3 game, with Helgeson of ''Game Informer'' naming them "unmatched in console gaming"<ref name="GameInformer Review"/> and Moriarty of IGN stating that they contribute to the realism.<ref name="IGN Review"/> Destructoid's Sterling wrote that game was visually impressive but that technical issues, such as some "muddy and basic" textures found early in the game, left a negative impact on the visuals.<ref name="Destructoid Review"/>
The world and environments of the game drew acclaim from many reviewers. Kelly of ''Computer and Video Games'' stated that the environments are "large, detailed, and littered with secrets", adding that ''The Last of Us'' "masks" its [[Linear gameplay|linearity]] successfully.<ref name="CVG Review"/> ''Edge'' repeated similar remarks, writing that the level design serves the story appropriately.<ref name="Edge Review"/> Helgeson of ''Game Informer'' wrote that the world "effectively and gorgeously [conveys] the loneliness" of the story.<ref name="GameInformer Review"/> IGN's Moriarty appreciated the added design elements placed around the game world, such as the hidden notes and letters.<ref name="IGN Review"/>
Reviewers praised the use of sound in ''The Last of Us''. ''Eurogamer''{{'}}s Welsh felt that the sound design was significantly better than in other games,<ref name="Eurogamer Review"/> while ''Game Informer''{{'}}s Helgeson dubbed it "amazing".<ref name="GameInformer Review"/> Mc Shea of GameSpot stated that the audio added to the effect of the gameplay, particularly when hiding from enemies.<ref name="GameSpot Review"/> Kelly of ''Computer and Video Games'' found that the environmental audio positively impacted gameplay, and that Gustavo Santaolalla's score was "sparse and delicate".<ref name="CVG Review"/> Both ''Game Informer''{{'}}s Helgeson and Destructoid's Sterling called the score "haunting",<ref name="GameInformer Review"/> with the latter finding that it complements the gameplay.<ref name="Destructoid Review"/>
The graphic depiction of violence in ''The Last of Us'' generated substantial commentary from critics. [[Engadget]] writer Ben Gilbert found the game's persistent focus on combat was "a necessary evil to lead the game's fragile protagonist duo to safety", as opposed to being used as a method to achieve objectives.<ref name="Engadget: Violence"/> ''[[Kotaku]]''{{'}}s Kirk Hamilton wrote that the violence was "heavy, consequential and necessary", as opposed to gratuitous.<ref name="Kotaku Review"/> [[USGamer]]'s Anthony John Agnello wrote that the game consistently reinforces the negativity associated with violence, intentionally making players feel uncomfortable while in violent combat. He stated that the deaths within the game were not unnecessary or unjustified, making the story more powerful.<ref name="USGamer: Death"/> Kelly of ''Computer and Video Games'' stated that, despite the "incredibly brutal" combat, the violence never felt gratuitous.<ref name="CVG Review"/> ''Eurogamer''{{'}}s Welsh echoed similar remarks, stating that the violence is not "desensitized or mindless".<ref name="Eurogamer Review"/> Matt Helgeson of ''Game Informer'' observed that the game's violence leads to players questioning the morality of their choices.<ref name="GameInformer Review"/> Joystiq's Mitchell wrote that the violence is "designed to be uncomfortable", stating that it contributes to Joel's character.<ref name="Joystiq Review"/> Prior to the release of the game, Keith Stuart of ''[[The Guardian]]'' wrote that the acceptability of the violence would depend on its context within the game.<ref name="Guardian: Violence"/>
{{anchor|Depiction of female and LGBT characters}}Many critics discussed the game's depiction of female characters. Jason Killingsworth of ''Edge'' praised its lack of sexualized female characters, writing that it "offers a refreshing antidote to the sexism and regressive gender attitudes of most blockbuster videogames".<ref name="Edge sexism"/> ''Eurogamer''{{'}}s Ellie Gibson praised Ellie as "sometimes strong, sometimes vulnerable, but never a cliché".<ref name="Euro sexism"/> She felt that Ellie is initially established as a "damsel in distress", but that this concept is subverted.<ref name="Euro sexism"/> GameSpot's Carolyn Petit praised the female characters as morally conflicted and sympathetic, but wrote that gender in video games should be evaluated "based on their actual merits, not in relation to other games".<ref name="GameSpot gender"/> Chris Suellentrop of ''[[The New York Times]]'' acknowledged that Ellie was a likable and "sometimes powerful" character, but argued that ''The Last of Us'' is "actually the story of Joel", stating that it's "another video game by men, for men and about men".<ref name="NY Times men"/> ''The Last of Us'' was also praised for its depiction of LGBT characters. Sam Einhorn of GayGamer.net felt that the revelation of Bill's sexuality "added to his character ... without really [[Tokenism|tokenizing]] him".<ref name="GayGamer Bill"/> American organization [[GLAAD]] named Bill one of the "most intriguing new LGBT characters of 2013", calling him "deeply flawed but wholly unique".<ref name="GLAAD"/> A kiss between two female characters in ''Left Behind'' was met with positive reactions.<ref name="Kotaku Breakthrough"/><ref name="IGN Left Behind"/>
===Sales===
Within seven days of its release, ''The Last of Us'' sold over 1.3 million units, becoming the biggest video game launch of 2013 at the time.<ref>{{cite web|url=http://www.forbes.com/sites/insertcoin/2013/06/18/the-last-of-us-is-the-biggest-game-of-the-year-with-1-3m-sold/ |title='The Last of Us' Has The Biggest Launch Of The Year With 1.3M Sold |last=Tassi |first=Paul |work=[[Forbes]] |date=June 18, 2013 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6WqIDs5WF?url=http://www.forbes.com/sites/insertcoin/2013/06/18/the-last-of-us-is-the-biggest-game-of-the-year-with-1-3m-sold/ |archivedate=March 7, 2015 |deadurl=no |df= }}</ref> Three weeks after its release, the game sold over 3.4 million units, and was deemed the biggest launch of an original game since 2011's ''[[L.A. Noire]]''<ref>{{cite web|url=http://www.eurogamer.net/articles/2013-07-09-sony-declares-the-last-of-us-a-success-with-over-3-4-million-global-sales |title=Sony declares The Last of Us a success with over 3.4 million global sales |last=Yin-Poole |first=Wesley |publisher=[[Eurogamer]]. Gamer Network |date=July 9, 2013 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6WqIYaHFo?url=http://www.eurogamer.net/articles/2013-07-09-sony-declares-the-last-of-us-a-success-with-over-3-4-million-global-sales |archivedate=March 7, 2015 |deadurl=no |df= }}</ref> and the fastest-selling PlayStation 3 game of 2013 at the time.<ref>{{cite web|url=http://www.gamesradar.com/last-us-ps3s-fastest-selling-new-ip-history/ |title=The Last of Us is PS3's fastest selling new franchise |last=Ivan |first=Tom |publisher=[[GamesRadar]]. [[Future plc]] |date=July 9, 2013 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6WqQOyztU?url=http://www.gamesradar.com/last-us-ps3s-fastest-selling-new-ip-history/ |archivedate=March 7, 2015 |deadurl=no |df= }}</ref> The game became the best-selling digital release on [[PlayStation Store]] for PlayStation 3, though numerical sales figures were not disclosed; this record was later beaten by ''[[Grand Theft Auto V]]''.<ref>{{cite web|url=http://blog.eu.playstation.com/2013/10/07/playstation-store-charts-september-gta5-and-killzone-mercenary-take-top-honours/ |title=PlayStation Store charts, September: GTA5 and Killzone Mercenary take top honours |last=Dutton |first=Fred |work=[[PlayStation Blog]] |publisher=[[Sony Computer Entertainment]] |date=October 7, 2013 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6WqOMv1sK?url=http://blog.eu.playstation.com/2013/10/07/playstation-store-charts-september-gta5-and-killzone-mercenary-take-top-honours/ |archivedate=March 7, 2015 |deadurl=no |df= }}</ref> ''The Last of Us'' ultimately became the tenth best-selling game of 2013.<ref name="MetroBestSales">{{cite web|url=http://metro.co.uk/2014/01/16/100-best-selling-video-games-of-2013-revealed-4265929/ |title=100 best-selling video games of 2013 revealed |work=[[Metro (British newspaper)|Metro]] |publisher=[[DMG Media]] |date=January 16, 2014 |accessdate=January 18, 2015 |archiveurl=http://www.webcitation.org/6VgHZbAO5?url=http://metro.co.uk/2014/01/16/100-best-selling-video-games-of-2013-revealed-4265929/ |archivedate=January 18, 2015 |deadurl=no |df= }}</ref> By August 2014, the game had sold eight million copies: seven million on PlayStation 3 and one million on PlayStation 4. It is the [[List of best-selling PlayStation 3 video games|third best-selling PlayStation 3 game of all time]].<ref>{{cite web|url=http://www.playstationlifestyle.net/2014/09/01/the-last-of-us-remastered-sales-crosses-1-million-sold-worldwide/ |title=The Last of Us Remastered Crosses One Million Sold Worldwide |last=Dunning |first=Jason |work=PlayStation LifeStyle |publisher=[[CraveOnline]] |date=September 1, 2014 |accessdate=February 13, 2015 |archiveurl=http://www.webcitation.org/6XBQcBxR5?url=http://www.playstationlifestyle.net/2014/09/01/the-last-of-us-remastered-sales-crosses-1-million-sold-worldwide/ |archivedate=March 21, 2015 |deadurl=no |df= }}</ref> In the United Kingdom, the game remained atop the charts for six consecutive weeks, matching records set by multi-platform titles.{{efn|Other games that remained atop the UK charts for six consecutive weeks include ''[[FIFA 12]]'' (2011) and ''[[Call of Duty: Black Ops II]]'' (2012).<ref>{{cite web|url=http://www.gamesindustry.biz/articles/2013-07-22-6-weeks-on-top-for-the-last-of-us |title=6 weeks on top for The Last of Us |last=Weber |first=Rachel |publisher=[[Gamesindustry.biz]]. Gamer Network |date=July 22, 2013 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6WqJfDqYt?url=http://www.gamesindustry.biz/articles/2013-07-22-6-weeks-on-top-for-the-last-of-us |archivedate=March 7, 2015 |deadurl=no |df= }}</ref>}} Within 48 hours of its release, ''The Last of Us'' generated more than the £3 million earned by ''[[Man of Steel (film)|Man of Steel]]'' in the same period.<ref name="MCVSales">{{cite web|url=http://www.mcvuk.com/news/read/uk-charts-the-last-of-us-is-no-1/0117246 |title=UK CHARTS: The Last of US is No.1 |last=French |first=Michael |work=[[Market for Home Computing and Video Games]] |publisher=Intent Media |date=June 17, 2013 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6WqKBxIBJ?url=http://www.mcvuk.com/news/read/uk-charts-the-last-of-us-is-no-1/0117246 |archivedate=March 7, 2015 |deadurl=no |df= }}</ref> The game also topped the charts in the United States,<ref name="US charts"/> France,<ref name="France charts"/> Ireland,<ref name="Ireland charts"/> Italy,<ref name="Italy charts"/> the Netherlands,<ref name="Netherlands charts"/> Sweden,<ref name="Nordic charts"/> Finland,<ref name="Nordic charts"/> Norway,<ref name="Nordic charts"/> Denmark,<ref name="Nordic charts"/> Spain,<ref name="Spain charts"/> and Japan.<ref name="Japan charts"/>
===Awards===
{{Main article|List of accolades received by The Last of Us|l1=List of accolades received by ''The Last of Us''}}
''The Last of Us'' is one of the most awarded games of all time, winning over 240 [[Game of the Year]] awards.<ref>{{cite web|url=http://blog.eu.playstation.com/2014/03/13/last-us-tearaway-take-baftas-storm/ |title=The Last of Us and Tearaway take the BAFTAs by storm |last=Dutton |first=Fred |work=[[PlayStation Blog]] |publisher=[[Sony Computer Entertainment]] |date=March 14, 2014 |accessdate=May 2, 2015 |archiveurl=http://www.webcitation.org/6YDFcDdsv?url=http://blog.eu.playstation.com/2014/03/13/last-us-tearaway-take-baftas-storm/ |archivedate=May 2, 2015 |deadurl=no |df= }}</ref> Prior to its release, it received numerous awards for its previews at [[Electronic Entertainment Expo|E3]].<ref name="GameSpot E3"/><ref name="Telegraph E3"/><ref name="Electric Playground E3"/><ref name="EGM E3"/><ref name="Destructoid E3"/> It was review aggregators Metacritic and GameRankings' second-highest rated for the year 2013, behind ''Grand Theft Auto V''.<ref name="Metacritic2013"/><ref name="GameRankings2013"/> The game appeared on several year-end lists of the best games of 2013, receiving wins from the [[41st Annie Awards]],<ref name="Annieawards"/> ''[[The A.V. Club]]'',<ref name="AVClub"/> the [[British Academy Video Games Awards]],<ref name="BAFTA"/> [[Canada.com]],<ref name="Canada"/> ''[[Daily Mirror]]'',<ref name="Mirror"/> ''[[The Daily Telegraph]]'',<ref name="Telegraph"/> Destructoid,<ref name="DestrGOTY"/> the [[Academy of Interactive Arts & Sciences|17th Annual DICE Awards]],<ref name="DICE"/> ''[[The Escapist (magazine)|The Escapist]]'',<ref name="EscGOTY"/> [[GamesRadar]],<ref name="GamesRadar"/> [[GameTrailers]],<ref name="GTGOTY"/> the [[Game Developers Choice Awards|14th Annual Developers Choice Awards]],<ref name="GDCA"/> [[Game Revolution]],<ref name="GameRevGOTY"/> [[Giant Bomb]],<ref name="Giant Bomb5"/> ''[[Good Game]]'',<ref name="GG-GOTY"/> ''[[Hardcore Gamer]]'',<ref name="HardCoreGOTY"/> IGN,<ref name="IGNGOTY"/> IGN Australia,<ref name="IGNAU"/> ''[[International Business Times]]'',<ref name="IBTimes"/> ''Kotaku'',<ref name="Kotaku"/><ref name="Kotaku readers"/> [[National Academy of Video Game Trade Reviewers]],<ref name="NAVGTR"/> [[VG247]],<ref name="VG247"/>[[VideoGamer.com]].<ref name="VideoGamer"/> It was also named the Best PlayStation Game by GameSpot,<ref name="GSpotPS3"/> GameTrailers,<ref name="GTGOTY"/> ''Hardcore Gamer'',<ref name="HardCorePS3"/> and IGN.<ref name="IGNOPS3GOTY"/> Naughty Dog won Studio of the Year and Best Developer from ''The Daily Telegraph'',<ref name="Telegraph"/> ''Edge'',<ref name="Edge Studio"/> the [[Golden Joystick Awards]],<ref name="CVG_2013"/> ''Hardcore Gamer'',<ref name="HardCoreDeveloper"/> and the [[Spike Video Game Awards#2013 Awards|2013 Spike VGX]].<ref name="VGX_2013"/>
Baker and Johnson received multiple nominations for their performances as Joel and Ellie, respectively; Baker won awards from ''Hardcore Gamer''<ref name="HardCoreTBaker"/> and the 2013 Spike VGX,<ref name="VGX_2013"/> while Johnson won awards at the British Academy Video Games Awards,<ref name="BAFTA"/> DICE Awards,<ref name="DICE"/> VGX 2013,<ref name="VGX_2013"/> and from ''The Daily Telegraph''.<ref name="Telegraph"/> The game's story also received awards at the British Academy Video Games Awards,<ref name="BAFTA"/> the DICE Awards,<ref name="DICE"/> the Game Developers Choice Awards,<ref name="GDCA"/> the Golden Joystick Awards,<ref name="CVG_2013"/> and the [[Writers Guild of America Awards]],<ref name="WGAA"/> and from GameTrailers,<ref name="GTGOTY"/> Giant Bomb,<ref name="Giant Bomb2"/> ''Hardcore Gamer'',<ref name="HardCoreStory"/> and IGN.<ref name="IGNOPS3Story"/> The sound design and music received awards at the DICE Awards,<ref name="DICE"/> the [[Inside Gaming Awards]],<ref name="CVG_2013"/> and from IGN.<ref name="IGNOSound"/><ref name="IGNOPS3Sound"/> The game's graphical and artistic design also won awards from Destructoid,<ref name="DestrVisual"/> the DICE Awards,<ref name="DICE"/> the Golden Joystick Awards,<ref name="CVG_2013"/> and IGN.<ref name="IGNOPS3G"/><ref name="IGNOGT"/>
''The Last of Us'' was awarded Outstanding Innovation in Gaming at the DICE Awards,<ref name="DICE"/> and Best Third Person Shooter from GameTrailers.<ref name="GTGOTY"/> The game received Best New IP from ''Hardcore Gamer'',<ref name="HardCoreNewIP"/> Best Newcomer at the Golden Joystick Awards,<ref name="CVG_2013"/> and Best Debut from Giant Bomb.<ref name="Giant Bomb3"/> It received Best Overall Sound,<ref name="IGNOSound"/> Best PlayStation 3 Multiplayer,<ref name="IGNOPS3MG"/> and Best Action-Adventure Game on PlayStation 3,<ref name="IGNOPS3AAG"/> and overall at IGN's Best of 2013 Awards.<ref name="IGNOAAG"/> It also won Best Action-Adventure Game at the British Academy Video Games Awards,<ref name="BAFTA"/> and ''The Escapist'',<ref name="EscActAdv"/> as well as Best Action Game from ''Hardcore Gamer''<ref name="HardCoreAction"/> and Adventure Game of the Year at the DICE Awards.<ref name="DICE"/>
==Adaptations==
A four-issue comic book miniseries, titled ''[[The Last of Us: American Dreams]]'', was published by [[Dark Horse Comics]] from April to July 2013. Written by Druckmann and illustrated by [[Faith Erin Hicks]], the comics serve as a prequel to the game, chronicling the journey of a younger Ellie and Riley.<ref>{{cite web|url=http://ign.com/articles/2012/10/12/the-last-of-us-getting-tie-in-comic-art-book |title=The Last of Us Prequel Comic, Art Book Revealed |last=Goldfarb |first=Andrew |work=[[IGN]] |publisher=[[Ziff Davis]] |date=October 12, 2012 |accessdate=October 10, 2014 |archiveurl=http://www.webcitation.org/6TDkL0WrE?url=http://www.ign.com/articles/2012/10/12/the-last-of-us-getting-tie-in-comic-art-book |archivedate=October 10, 2014 |deadurl=no |df= }}</ref>
On March 6, 2014, Sony announced that [[Screen Gems]] will distribute a film adaptation of ''The Last of Us'', written by Druckmann and produced by [[Sam Raimi]].<ref>{{cite web|url=http://ign.com/articles/2014/03/06/screen-gems-to-distribute-sam-raimi-produced-the-last-of-us-movie |title=Screen Gems to Distribute Sam Raimi-Produced The Last of Us Movie |last=Vejvoda |first=Jim |publisher=[[IGN]]. [[Ziff Davis]] |date=March 6, 2014 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6WqEpxG4k?url=http://www.ign.com/articles/2014/03/06/screen-gems-to-distribute-sam-raimi-produced-the-last-of-us-movie |archivedate=March 7, 2015 |deadurl=no |df= }}</ref> By January 2015, Druckmann had written the script's second draft, and performed a [[read-through]] with some actors.<ref>{{cite web|url=http://ign.com/articles/2015/01/28/the-last-of-us-movie-to-have-big-changes |title=The Last of Us Movie to Have 'Big Changes' |last=Watts |first=Steve |work=[[IGN]] |publisher=[[Ziff Davis]] |date=January 27, 2016 |accessdate=April 6, 2016 |archiveurl=https://web.archive.org/web/20150128144845/http://www.ign.com/articles/2015/01/28/the-last-of-us-movie-to-have-big-changes |archivedate=January 28, 2015 |deadurl=no |df= }}</ref> Very little work occurred following this, as Druckmann stated in April 2016 that the film had entered [[development hell]].<ref>{{cite web|url=http://ign.com/articles/2016/04/04/naughty-dogs-neil-druckmann-offers-updates-on-uncharted-last-of-us-movies |title=Naughty Dog's Neil Druckmann Offers Updates on Uncharted, Last of Us Movies |last=Schwartz |first=Terri |work=[[IGN]] |publisher=[[Ziff Davis]] |date=April 4, 2016 |accessdate=April 6, 2016 |archiveurl=https://web.archive.org/web/20160404151124/http://www.ign.com/articles/2016/04/04/naughty-dogs-neil-druckmann-offers-updates-on-uncharted-last-of-us-movies |archivedate=April 4, 2016 |deadurl=no |df= }}</ref><ref>{{cite web|url=http://www.scpr.org/programs/the-frame/2016/07/13/50456/a-peek-into-naughty-dog-game-creator-neil-druckman/|title=A peek into Naughty Dog game creator Neil Druckmann's creative process|publisher=SCPR|last=Lanz|first=Michelle|date=July 13, 2016}}</ref> On November 15, 2016, Raimi told IGN that the film was at a standstill after Sony had a disagreement with Druckmann.<ref>{{cite web|url=http://www.ign.com/articles/2016/11/16/producer-sam-raimi-says-the-last-of-us-movie-stuck-at-a-standstill|title=Producer Sam Raimi Says The Last of Us Movie Stuck at a 'Standstill'|publisher=IGN|last=Vejvoda|first=Jim|date=November 15, 2016}}</ref> On July 28, 2014, the cast of the game performed a live reading of selected scenes in [[Santa Monica, California]], with live music by Santaolalla. The performance was hosted and directed by Druckmann, with graphics by Alex Hobbs.<ref>{{cite web|url=http://www.polygon.com/2014/7/21/5923139/the-last-of-us-one-night-live |title=The Last of Us will be performed on stage for just one night |last=McWhertor |first=Michael |work=[[Polygon (website)|Polygon]] |publisher=[[Vox Media]] |date=July 21, 2014 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6WqF4GIAZ?url=http://www.polygon.com/2014/7/21/5923139/the-last-of-us-one-night-live |archivedate=March 7, 2015 |deadurl=no |df= }}</ref> ''[[Game of Thrones]]'' actress [[Maisie Williams]] expressed enthusiasm in playing [[Ellie (The Last of Us)|Ellie]],<ref>{{cite web|last1=Lee|first1=Benn|title=Maisie Williams on The Last of Us movie: 'It's very, very early days'|url=http://www.digitalspy.com/movies/news/a643229/maisie-williams-on-the-last-of-us-movie-its-very-very-early-days/|website=Digitalspy|publisher=Hearstmagazinesuk|accessdate=24 December 2016}}</ref> and was in talks with both Druckmann and Raimi to take the role.<ref>{{cite web|last1=O'Connell|first1=Sean|title=Game Of Thrones' Maisie Williams In Talks For The Last Of Us|url=http://www.cinemablend.com/new/Game-Thrones-Maisie-Williams-Talks-Last-Us-66444.html|website=Cinemablend|accessdate=24 December 2016}}</ref>
==Sequel==
{{main|The Last of Us Part II|l1=The Last of Us Part II}}
In February 2014, Druckmann said the possibility of a sequel was "about 50/50", and the team needed to find a story "really worth telling, and that's not repeating itself".<ref>{{cite web|url=http://www.eurogamer.net/articles/2014-02-07-naughty-dog-mulls-the-last-of-us-2 |title=Naughty Dog mulls The Last of Us 2 |last=Robinson |first=Martin |publisher=[[Eurogamer]]. Gamer Network |date=February 24, 2014 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6WqFVHPQO?url=http://www.eurogamer.net/articles/2014-02-07-naughty-dog-mulls-the-last-of-us-2 |archivedate=March 7, 2015 |deadurl=no |df= }}</ref> In July 2014, community strategist Arne Meyer said that not considering a sequel "would be a disservice" to the studio and the fans.<ref>{{cite web|url=http://www.videogamer.com/ps4/the_last_of_us_remastered/news/naughty_dog_exploring_ideas_for_the_last_of_us_2.html |title=Naughty Dog exploring ideas for The Last of Us 2 |last=Scammell |first=David |publisher=[[VideoGamer.com]]. Pro-G Media Ltd. |date=July 21, 2014 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6WqFgh8Qm?url=http://www.videogamer.com/ps4/the_last_of_us_remastered/news/naughty_dog_exploring_ideas_for_the_last_of_us_2.html |archivedate=March 7, 2015 |deadurl=no |df= }}</ref> In June 2015, discussing his future with Naughty Dog on a Q&A panel, actor Nolan North mentioned: "I know they're doing a ''Last of Us 2''";<ref>{{cite web|url=http://ign.com/articles/2015/06/29/nolan-north-may-have-outed-the-last-of-us-2 |title=Nolan North May Have Outed The Last of Us 2 |last=Watts |first=Steve |publisher=[[IGN]]. [[Ziff Davis]] |date=June 29, 2015 |accessdate=July 19, 2015 |archiveurl=http://www.webcitation.org/6a8S3wmGs?url=http://www.ign.com/articles/2015/06/29/nolan-north-may-have-outed-the-last-of-us-2 |archivedate=July 19, 2015 |deadurl=no |df= }}</ref> Druckmann later responded to these comments, stating that a small team at Naughty Dog had explored ideas and begun building prototypes relating to a sequel, but were interrupted when the team shifted development to ''[[Uncharted 4: A Thief's End]]'', which was eventually released on May 10, 2016.<ref>{{cite web|url=http://www.gamespot.com/articles/the-last-of-us-2-was-prototyped-but-naughty-dog-fo/1100-6430820/ |title=The Last of Us 2 Was Prototyped But Naughty Dog Focused on Uncharted 4 For Now |last=Hussain |first=Tamoor |publisher=[[GameSpot]]. [[CBS Interactive]] |date=September 23, 2015 |accessdate=September 24, 2015 |archiveurl=http://www.webcitation.org/6blkSKNMZ?url=http://www.gamespot.com/articles/the-last-of-us-2-was-prototyped-but-naughty-dog-fo/1100-6430820/ |archivedate=September 23, 2015 |deadurl=no |df= }}</ref>
At the [[PlayStation Experience]] event on December 3, 2016, a sequel titled ''The Last of Us Part II'' was announced to be in early development.<ref>{{cite web|url=http://blog.us.playstation.com/2016/12/03/the-last-of-us-part-ii/ |title=The Last of Us Part II |last=Druckmann |first=Neil |authorlink=Neil Druckmann |work=[[PlayStation Blog]] |publisher=[[Sony Interactive Entertainment]] |date=December 3, 2016 |accessdate=December 4, 2016 |archiveurl=http://www.webcitation.org/6mUDTbbah?url=http://blog.us.playstation.com/2016/12/03/the-last-of-us-part-ii/ |archivedate=December 3, 2016 |deadurl=no |df= }}</ref><ref>{{cite web|url=http://www.ign.com/articles/2016/12/03/psx-2016-the-last-of-us-part-2-announced |title=The Last of Us Part 2 Announced |last=Dornbush |first=Jonathon |publisher=[[IGN]]. [[Ziff Davis]] |date=December 3, 2016 |accessdate=December 3, 2016 |archiveurl=http://www.webcitation.org/6mUDXkgLm?url=http://www.ign.com/articles/2016/12/03/psx-2016-the-last-of-us-part-2-announced |archivedate=December 3, 2016 |deadurl=no |df= }}</ref> The game's first trailer revealed the return of Ellie and Joel, and takes place about five years after the first game; players will assume control of Ellie.<ref>{{cite web|url=http://www.eurogamer.net/articles/2016-12-03-ellie-is-the-lead-character-in-the-last-of-us-part-2 |title=Ellie is the lead character in The Last of Us Part 2 |last=Robinson |first=Martin |work=[[Eurogamer]] |publisher=Gamer Network |date=December 3, 2016 |accessdate=December 4, 2016 |archiveurl=http://www.webcitation.org/6mVCP0vdp?url=http://www.eurogamer.net/articles/2016-12-03-ellie-is-the-lead-character-in-the-last-of-us-part-2 |archivedate=December 4, 2016 |deadurl=no |df= }}</ref> Santaolalla will return to compose the game's music,<ref>{{cite web|url=http://www.gamespot.com/articles/in-the-last-of-us-part-2-you-play-as-ellie/1100-6445955/ |title=In The Last of Us: Part 2, You Play as Ellie |last=Pereira |first=Chris |work=[[GameSpot]] |publisher=[[CBS Interactive]] |date=December 3, 2016 |accessdate=December 4, 2016 |archiveurl=https://web.archive.org/web/20170312022203/http://www.gamespot.com/articles/in-the-last-of-us-part-2-you-play-as-ellie/1100-6445955/ |archivedate=March 12, 2017 |deadurl=no |df= }}</ref> and Druckmann will return to write the story, alongside Halley Gross;<ref>{{cite web|url=http://www.gamespot.com/articles/the-last-of-us-2-brings-on-westworld-writer-story-/1100-6445981/ |title=The Last of Us 2 Brings on Westworld Writer; Story Described as "Intense" |last=Makuch |first=Eddie |work=[[GameSpot]] |publisher=[[CBS Interactive]] |date=December 5, 2016 |accessdate=December 7, 2016 |archiveurl=https://web.archive.org/web/20170312013549/http://www.gamespot.com/articles/the-last-of-us-2-brings-on-westworld-writer-story-/1100-6445981/ |archivedate=March 12, 2017 |deadurl=no |df= }}</ref> Straley will not return as game director.<ref>{{cite web|url=http://www.gamespot.com/articles/the-last-of-us-2-bruce-straley-not-returning-to-di/1100-6445961/ |title=The Last of Us 2: Bruce Straley Not Returning to Direct |last=Makuch |first=Eddie |work=[[GameSpot]] |publisher=[[CBS Interactive]] |date=December 4, 2016 |accessdate=December 7, 2016 |archiveurl=https://web.archive.org/web/20170312015125/http://www.gamespot.com/articles/the-last-of-us-2-bruce-straley-not-returning-to-di/1100-6445961/ |archivedate=March 12, 2017 |deadurl=no |df= }}</ref>
==References==
===Notes===
{{notelist}}
===Footnotes===
{{reflist|30em|refs=
<ref name="7th Gen">Sources that refer to ''The Last of Us'' being considered one of the most significant titles of the [[History of video game consoles (seventh generation)|seventh generation]] of video games include:
*{{cite web|url=http://ign.com/top/games-of-a-generation/3 |title=The Last of Us - #3 Top Games of a Generation |publisher=[[IGN]]. [[Ziff Davis]] |date=June 4, 2014 |accessdate=February 13, 2015 |archiveurl=http://www.webcitation.org/6XBPGfWNm?url=http://www.ign.com/top/games-of-a-generation/3 |archivedate=March 21, 2015 |deadurl=no |df= }}
*{{cite web|url=http://www.eurogamer.net/articles/2013-11-04-eurogamers-games-of-the-generation-the-top-50 |title=Eurogamer's Games of the Generation: The top 50 |last=Robinson |first=Martin |publisher=[[Eurogamer]]. Gamer Network |date=November 4, 2013 |accessdate=February 13, 2015 |archiveurl=http://www.webcitation.org/6XBPJAvpy?url=http://www.eurogamer.net/articles/2013-11-04-eurogamers-games-of-the-generation-the-top-50 |archivedate=March 21, 2015 |deadurl=no |df= }}
*{{cite web|url=http://nintendoeverything.com/edge-ranks-the-ten-best-games-of-the-generation/ |title=EDGE ranks the ten best games of the generation |author=Brian |work=Nintendo Everything |publisher=[[CraveOnline]] |date=October 5, 2014 |accessdate=February 13, 2015 |archiveurl=http://www.webcitation.org/6XBPMYV5n?url=http://nintendoeverything.com/edge-ranks-the-ten-best-games-of-the-generation/ |archivedate=March 21, 2015 |deadurl=yes |df= }}
*{{cite web|url=http://www.hardcoregamer.com/2013/11/08/61431/61431/ |title=The Top Ten Games of the Generation |publisher=''[[Hardcore Gamer]]'' |date=November 8, 2013 |accessdate=February 13, 2015 |archiveurl=http://www.webcitation.org/6XBPyCBJ2?url=http://www.hardcoregamer.com/2013/11/08/61431/61431/ |archivedate=March 21, 2015 |deadurl=no |df= }}
*{{cite web|url=http://www.telegraph.co.uk/technology/video-games/10527865/The-50-best-games-of-the-console-generation-part-two.html |title=The 50 best games of the console generation: part two |last=Hoggins |first=Tom |work=[[Daily Telegraph|The Telegraph]] |publisher=[[Telegraph Media Group]] |date=December 28, 2013 |accessdate=February 13, 2015 |archiveurl=http://www.webcitation.org/6XBQ1BNpq?url=http://www.telegraph.co.uk/technology/video-games/10527865/The-50-best-games-of-the-console-generation-part-two.html |archivedate=March 21, 2015 |deadurl=no |df= }}
*{{cite web|url=http://www.computerandvideogames.com/442793/cvgs-games-of-the-generation-20-1/ |title=CVG's Games of the Generation 20 - 1 |work=[[Computer and Video Games]] |publisher=[[Future plc]] |date=January 1, 2014 |accessdate=February 13, 2015 |archiveurl=https://web.archive.org/web/20140103021300/http://www.computerandvideogames.com/442793/cvgs-games-of-the-generation-20-1/ |archivedate=January 3, 2014 }}
*{{cite web|url=http://ign.com/articles/2014/06/04/games-of-a-generation-your-top-100-list?page=2 |title=Games of a Generation: Your Top 100 |publisher=[[IGN]]. [[Ziff Davis]] |date=June 4, 2014 |accessdate=February 13, 2015 |archiveurl=http://www.webcitation.org/6XBQDAuKZ?url=http://www.ign.com/articles/2014/06/04/games-of-a-generation-your-top-100-list?page=2 |archivedate=March 21, 2015 |deadurl=no |df= }}
*{{cite web|url=http://www.gameinformer.com/b/features/archive/2014/08/01/top-10-action-games-of-the-generation.aspx?PostPageIndex=2 |title=Top 10 Action Games Of The Generation |page=2 |last=Turi |first=Tim |work=[[Game Informer]] |publisher=[[GameStop]] |date=August 1, 2014 |accessdate=February 13, 2015 |archiveurl=http://www.webcitation.org/6XBQ8uVTx?url=http://www.gameinformer.com/b/features/archive/2014/08/01/top-10-action-games-of-the-generation.aspx?PostPageIndex=2 |archivedate=March 21, 2015 |deadurl=no |df= }}
*{{cite web|url=http://www.gameinformer.com/b/features/archive/2014/07/18/top-25-ps3-games.aspx?PostPageIndex=5 |title=Top 25 PlayStation 3 Games |page=5 |last=Juba |first=Joe |work=[[Game Informer]] |publisher=[[GameStop]] |date=July 18, 2014 |accessdate=February 13, 2015 |archiveurl=http://www.webcitation.org/6XBQG7yLX?url=http://www.gameinformer.com/b/features/archive/2014/07/18/top-25-ps3-games.aspx?PostPageIndex=5 |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="Greatest">Sources that list ''The Last of Us'' among the [[List of video games considered the best|greatest video games of all time]] include:
*{{cite web|url=http://www.gamesradar.com/best-games-ever/ |title=The 100 best games of all time |publisher=[[GamesRadar]]. [[Future plc]] |date=March 7, 2014 |accessdate=February 13, 2015 |archiveurl=http://www.webcitation.org/6XBQJvPuu?url=http://www.gamesradar.com/best-games-ever/ |archivedate=March 21, 2015 |deadurl=no |df= }}
*{{cite web|url=http://www.empireonline.com/features/100greatestgames/game.asp?title=1 |title=1. The Last of Us {{!}} The 100 Greatest Video Games Of All Time |work=[[Empire (film magazine)|Empire]] |publisher=[[Bauer Media Group]] |date=August 15, 2014 |accessdate=February 13, 2015 |archiveurl=http://www.webcitation.org/6XBQM1Erz?url=http://www.empireonline.com/features/100greatestgames/game.asp?title=1 |archivedate=March 21, 2015 |deadurl=no |df= }}
*{{cite web|url=http://www.edge-online.com/features/edge-20-best-games/ |title=The 20 best games of Edge's lifetime |work=[[Edge (magazine)|Edge]] |publisher=[[Future plc]] |date=November 15, 2013 |accessdate=February 13, 2015 |archiveurl=http://www.webcitation.org/6XBQQMPza?url=http://www.gamesradar.com/best-games-ever/ |archivedate=March 21, 2015 |deadurl=yes |df= }}
*{{cite web|url=http://ign.com/articles/2014/02/07/colin-moriartys-top-25-games-of-all-time?page=4 |title=Colin Moriarty's Top 25 Games of All Time |page=4 |last=Moriarty |first=Colin |publisher=[[IGN]]. [[Ziff Davis]] |date=February 7, 2014 |accessdate=February 13, 2015 |archiveurl=http://www.webcitation.org/6XBQVQKG7?url=http://www.ign.com/articles/2014/02/07/colin-moriartys-top-25-games-of-all-time?page=4 |archivedate=March 21, 2015 |deadurl=no |df= }}
*{{cite web|url=http://www.businessinsider.com.au/the-top-50-video-games-of-all-time--ranked-2014-11?op=1#16-the-last-of-us-35 |title=The Top 50 Video Games Of All Time -- RANKED |last1=Levy |first1=Karyne |last2=Smith |first2=Dave |publisher=''[[Business Insider]]'' |date=November 15, 2014 |accessdate=February 13, 2015 |archiveurl=http://www.webcitation.org/6XBQUKE2G?url=http://www.businessinsider.com.au/the-top-50-video-games-of-all-time--ranked-2014-11?op=1 |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="AI">{{cite web|url=http://blog.eu.playstation.com/2012/03/02/balance-of-power-gameplay-in-the-last-of-us/ |title=Balance Of Power: Gameplay In The Last of Us |last=Meyer |first=Arne |work=[[PlayStation Blog]] |publisher=[[Sony Computer Entertainment]] |date=March 2, 2012 |accessdate=March 3, 2015 |archiveurl=http://www.webcitation.org/6WjjPgg39?url=http://blog.eu.playstation.com/2012/03/02/balance-of-power-gameplay-in-the-last-of-us/ |archivedate=March 2, 2015 |deadurl=no |df= }}</ref>
<ref name="Annieawards">{{cite web|url=http://deadline.com/2014/02/annie-award-winners-2014-animated-film-society-awards-675080/ |title=Annie Awards: 'Frozen' Wins Big Including Best Feature; Miyazaki Gets Best Writing; Spielberg Honored; 'Futurama' & 'Sofia' Top TV; 'Get A Horse!' Best Short |last=Patten |first=Dominic |publisher=[[Deadline.com]]. [[Penske Media Corporation]] |date=February 1, 2014 |accessdate=January 16, 2015 |archiveurl=http://www.webcitation.org/6XBRGbyMC?url=http://deadline.com/2014/02/annie-award-winners-2014-animated-film-society-awards-675080/ |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="AVClub">{{cite web|url=http://www.avclub.com/article/the-people-have-spoken-the-2013-av-club-readers-po-200705 |title=The people have spoken: The 2013 A.V. Club Readers’ Poll results |last=Ryan |first=Kyle |work=[[The A.V. Club]] |publisher=[[The Onion|The Onion, Inc.]] |date=December 23, 2013 |accessdate=January 17, 2015 |archiveurl=http://www.webcitation.org/6XBRHwtil?url=http://www.avclub.com/article/the-people-have-spoken-the-2013-av-club-readers-po-200705 |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="BAFTA">{{cite web|url=http://ign.com/articles/2014/03/13/bafta-games-awards-2014-winners-announced |title=BAFTA Games Awards 2014 Winners Announced |last=Karmali |first=Luke |publisher=[[IGN]]. [[Ziff Davis]] |date=March 13, 2014 |accessdate=January 16, 2015 |archiveurl=http://www.webcitation.org/6XBRIlGCz?url=http://www.ign.com/articles/2014/03/13/bafta-games-awards-2014-winners-announced |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="Canada">{{cite web|url=http://o.canada.com/technology/gaming/best-video-games-of-2013-whats-this-years-best-game |title=Top video games of 2013: What's this year's best game? |work=Canada.com |publisher=[[Postmedia News]] |last=O'Rourke |first=Patrick |date=December 17, 2013 |accessdate=January 16, 2015 |archiveurl=http://www.webcitation.org/6XBRLeGjy?url=http://o.canada.com/technology/gaming/best-video-games-of-2013-whats-this-years-best-game |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="CVG_2013">{{cite web |last=Hussain |first=Tamoor |title=Golden Joysticks 2013: Full list of winners |url=http://www.computerandvideogames.com/435281/golden-joysticks-2013-full-list-of-winners/ |work=[[Computer and Video Games]] |date=October 26, 2013 |accessdate=December 9, 2013 |archiveurl=https://archive.is/20131028011159/http://www.computerandvideogames.com/435281/golden-joysticks-2013-full-list-of-winners |archivedate=October 28, 2013 }}</ref>
<ref name="Destructoid E3">{{cite web|url=http://www.destructoid.com/destructoid-s-best-of-e3-2012-winners-revealed--229363.phtml |title=Destructoid's Best of E3 2012 winners revealed! |last=Aziz |first=Hamza |publisher=[[Destructoid]] |date=June 12, 2012 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6XBRYz4V9?url=http://www.destructoid.com/destructoid-s-best-of-e3-2012-winners-revealed--229363.phtml |archivedate=March 21, 2015 |deadurl=yes |df= }}</ref>
<ref name="DestrGOTY">{{cite web|url=http://www.destructoid.com/the-winner-of-destructoid-s-2013-game-of-the-year-267960.phtml |title=The winner of Destructoid's 2013 Game of the Year |last=Hansen |first=Steven |publisher=[[Destructoid]] |date=December 24, 2013 |accessdate=December 25, 2013 |archiveurl=http://www.webcitation.org/6XBRh1LI3?url=http://www.destructoid.com/the-winner-of-destructoid-s-2013-game-of-the-year-267960.phtml |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="Destructoid Review">{{cite web|url=http://www.destructoid.com/review-the-last-of-us-255287.phtml |title=Review: The Last of Us |last=Sterling |first=Jim |publisher=[[Destructoid]] |date=June 5, 2013 |accessdate=March 1, 2015 |archiveurl=http://www.webcitation.org/6WhJertAF?url=http://www.destructoid.com/review-the-last-of-us-255287.phtml |archivedate=March 1, 2015 |deadurl=no |df= }}</ref>
<ref name="DICE">{{cite web|url=http://www.interactive.org/awards/2014_17th_awards.asp |title=17th Annual D.I.C.E. Awards |publisher=[[Academy of Interactive Arts & Sciences]] |date=February 7, 2014 |accessdate=January 16, 2015 |archiveurl=http://www.webcitation.org/6XBRjwcJn?url=http://www.interactive.org/awards/2014_17th_awards.asp |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
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<ref name="GameRankings2013">{{cite web|url=http://www.gamerankings.com/browse.html?year=2013 |title=Browse and Search Games — Highest Rated Video Games for 2013 |work=[[GameRankings]] |publisher=[[CBS Interactive]] |accessdate=January 16, 2015 |archiveurl=http://www.webcitation.org/6XBQq7XSb?url=http://www.gamerankings.com/browse.html?year=2013 |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
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<ref name="HardCoreTBaker">{{cite web|url=http://www.hardcoregamer.com/2013/12/21/2013-the-troy-baker-award/67191/ |title=2013 The Troy Baker Award |publisher=''[[Hardcore Gamer]]'' |date=December 21, 2013 |accessdate=December 25, 2013 |archiveurl=http://www.webcitation.org/6XBSSPcWM?url=http://www.hardcoregamer.com/2013/12/21/2013-the-troy-baker-award/67191/ |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
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<ref name="IGNOPS3G">{{cite web|last= |first= |title=Best PS3 Graphics - IGN's Best of 2013 |url=http://ign.com/wikis/best-of-2013/Best_PS3_Graphics |publisher=IGN |date=December 18, 2013 |accessdate=December 25, 2013 |archiveurl=http://www.webcitation.org/6XBSwGUaJ?url=http://www.ign.com/wikis/best-of-2013/Best_PS3_Graphics |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="IGNOAAG">{{cite web|last= |first= |title=Best Overall Action-Adventure Game - IGN's Best of 2013 |url=http://ign.com/wikis/best-of-2013/Best_Overall_Action-Adventure_Game |publisher=IGN |date=December 18, 2013 |accessdate=December 25, 2013 |archiveurl=http://www.webcitation.org/6XBSyle0Z?url=http://www.ign.com/wikis/best-of-2013/Best_Overall_Action-Adventure_Game |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="IGNOPS3GOTY">{{cite web|last= |first= |title=Best PS3 Game - IGN's Best of 2013 |url=http://ign.com/wikis/best-of-2013/Best_PS3_Game |publisher=IGN |date=December 18, 2013 |accessdate=December 25, 2013 |archiveurl=http://www.webcitation.org/6XBSzaDfI?url=http://www.ign.com/wikis/best-of-2013/Best_PS3_Game |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="IGN Ages">{{cite web|url=http://ign.com/articles/2014/04/10/the-last-of-us-ps4-development-began-ages-ago |title=The Last of Us PS4 Development Began Ages Ago |last=Karmali |first=Luke |publisher=[[IGN]]. [[Ziff Davis]] |date=April 10, 2014 |accessdate=January 26, 2015 |archiveurl=http://www.webcitation.org/6VrZpWXpL?url=http://www.ign.com/articles/2014/04/10/the-last-of-us-ps4-development-began-ages-ago |archivedate=January 26, 2015 |deadurl=no |df= }}</ref>
<ref name="IGN First">{{cite web|url=http://ign.com/articles/2014/04/09/the-last-of-us-remastered-first-details-pre-order-info |title=The Last of Us Remastered: First Details, Pre-Order Info |last=Moriarty |first=Colin |publisher=[[IGN]]. [[Ziff Davis]] |date=April 9, 2014 |accessdate=January 26, 2015 |archiveurl=http://www.webcitation.org/6VrYu64tU?url=http://www.ign.com/articles/2014/04/09/the-last-of-us-remastered-first-details-pre-order-info |archivedate=January 26, 2015 |deadurl=no |df= }}</ref>
<ref name="IGN Left Behind">{{cite web|url=http://ign.com/articles/2014/02/19/the-significance-of-the-last-of-us-left-behind |title=The Significance of The Last of Us: Left Behind |last=MacDonald |first=Keza |publisher=[[IGN]]. [[Ziff Davis]] |date=February 19, 2014 |accessdate=March 2, 2015 |archiveurl=http://www.webcitation.org/6Wj4mdwu8?url=http://www.ign.com/articles/2014/02/19/the-significance-of-the-last-of-us-left-behind |archivedate=March 2, 2015 |deadurl=no |df= }}</ref>
<ref name="IGN Multiplayer">{{cite web|url=http://ign.com/articles/2013/08/28/this-is-the-last-of-us-new-multiplayer-mode |title=This Is The Last of Us' New Multiplayer Mode |last=Moriarty |first=Colin |publisher=[[IGN]]. [[Ziff Davis]] |date=August 28, 2013 |accessdate=March 3, 2015 |archiveurl=http://www.webcitation.org/6WkQm0wQd?url=http://www.ign.com/articles/2013/08/28/this-is-the-last-of-us-new-multiplayer-mode |archivedate=March 3, 2015 |deadurl=no |df= }}</ref>
<ref name="IGN Remastered">{{cite web|url=http://ign.com/articles/2014/06/10/the-last-of-us-remastered-release-date-announced |title=E3 2014: The Last of Us: Remastered PS4 Release Date Announced |last=Karmali |first=Luke |publisher=[[IGN]]. [[Ziff Davis]] |date=June 9, 2014 |accessdate=January 26, 2015 |archiveurl=http://www.webcitation.org/6VfJ0lRcb?url=http://www.ign.com/articles/2014/06/10/the-last-of-us-remastered-release-date-announced |archivedate=January 18, 2015 |deadurl=no |df= }}</ref>
<ref name="Joystick bricks">{{cite web|url=http://www.joystiq.com/2013/05/17/the-last-of-us-bricks-bottles-and-a-few-bullets/ |title=The Last of Us: Bricks, bottles and a few bullets |last=Kietzmann |first=Ludwig |publisher=[[Joystiq]]. [[AOL]] |date=May 17, 2013 |accessdate=March 3, 2015 |archiveurl=http://www.webcitation.org/6WjkZHzy0?url=http://www.joystiq.com/2013/05/17/the-last-of-us-bricks-bottles-and-a-few-bullets/ |archivedate=March 2, 2015 |deadurl=no |df= }}</ref>
<ref name="Kotaku readers">{{cite web|url=http://kotaku.com/pranksters-almost-voted-an-erotic-game-as-our-readers-1491717281 |title=Pranksters Almost Voted An Erotic Game As Our Readers' Game of the Year |last=Totilo |first=Stephen |work=[[Kotaku]] |publisher=[[Gawker Media]] |date=December 30, 2013 |accessdate=January 17, 2015 |archiveurl=http://www.webcitation.org/6XBT1e9hu?url=http://kotaku.com/pranksters-almost-voted-an-erotic-game-as-our-readers-1491717281 |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="Kotaku">{{cite web|url=http://kotaku.com/the-last-of-us-is-kotakus-game-of-the-year-1491592059 |title=The Last of Us Is Kotaku's Game of the Year |last=Totilo |first=Stephen |work=[[Kotaku]] |publisher=[[Gawker Media]] |date=December 30, 2013 |accessdate=January 17, 2015 |archiveurl=http://www.webcitation.org/6XBT2BA6Y?url=http://kotaku.com/the-last-of-us-is-kotakus-game-of-the-year-1491592059 |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="Kotaku Breakthrough">{{cite web|url=http://kotaku.com/video-gamings-latest-breakthrough-moment-1524555480 |title=Video Gaming's Latest Breakthrough Moment |last=Hamilton |first=Kirk |work=[[Kotaku]] |publisher=[[Gawker Media]] |date=February 17, 2014 |accessdate=March 2, 2015 |archiveurl=http://www.webcitation.org/6Wj4CwDAy?url=http://kotaku.com/video-gamings-latest-breakthrough-moment-1524555480 |archivedate=March 2, 2015 |deadurl=no |df= }}</ref>
<ref name="Kotaku Review">{{cite web|url=http://kotaku.com/the-last-of-us-the-kotaku-review-511292998 |title=The Last of Us: The Kotaku Review |last=Hamilton |first=Kirk |work=[[Kotaku]] |publisher=[[Gawker Media]] |date=July 29, 2014 |accessdate=October 19, 2015 |archiveurl=http://www.webcitation.org/6cNjNyQAY?url=http://kotaku.com/the-last-of-us-the-kotaku-review-511292998 |archivedate=October 18, 2015 |deadurl=no |df= }}</ref>
<ref name="Kotaku July">{{cite web |url=https://www.kotaku.com.au/2014/06/the-last-of-us-is-coming-to-the-ps4-on-july-29/ |title=The Last Of Us Is Coming To The PS4 On July 30 |last=LeJacq |first=Yannick |work=[[Kotaku]] |publisher=[[Gawker Media]] |date=June 10, 2014 |accessdate=March 15, 2017 }}</ref>
<ref name="Listen Mode">{{cite web|url=http://www.primagames.com/games/last-us/tips/last-us-remastered-beginners-tips |title=The Last of Us Remastered Beginners Tips |last=Lavoy |first=Bill |publisher=[[Prima Games]]. [[Random House]] |date=August 2014 |accessdate=March 3, 2015 |archiveurl=http://www.webcitation.org/6WjjoFGdj?url=http://www.primagames.com/games/last-us/tips/last-us-remastered-beginners-tips |archivedate=March 2, 2015 |deadurl=no |df= }}</ref>
<ref name="Metacritic2013">{{cite web|url=http://www.metacritic.com/browse/games/score/metascore/year/all?sort=desc&year_selected=2013 |title=Highest Rated Video Games for 2013 |work=[[Metacritic]] |publisher=[[CBS Interactive]] |accessdate=January 16, 2015 |archiveurl=http://www.webcitation.org/6XBQpEouO?url=http://www.metacritic.com/browse/games/score/metascore/year/all?sort%3Ddesc%26year_selected%3D2013 |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="Metro Remastered">{{cite web|url=http://metro.co.uk/2014/08/01/the-last-of-us-remastered-interview-how-much-more-immersive-can-this-be-4817480/ |title=The Last Of Us Remastered interview – 'How much more immersive can this be?' |author=GameCentral |work=[[Metro (British newspaper)|Metro]] |publisher=[[DMG Media]] |date=August 1, 2014 |accessdate=January 26, 2015 |archiveurl=http://www.webcitation.org/6Vrn7S9J1?url=http://metro.co.uk/2014/08/01/the-last-of-us-remastered-interview-how-much-more-immersive-can-this-be-4817480/ |archivedate=January 26, 2015 |deadurl=no |df= }}</ref>
<ref name="Metro review">{{cite web|url=http://metro.co.uk/2013/06/05/the-last-of-us-review-clicking-together-3829335/ |title=The Last Of Us review – clicking together |last=Jenkins |first=David |work=[[Metro (British newspaper)|Metro]] |publisher=[[DMG Media]] |date=June 5, 2013 |accessdate=March 3, 2015 |archiveurl=http://www.webcitation.org/6WjkG9H6D?url=http://metro.co.uk/2013/06/05/the-last-of-us-review-clicking-together-3829335/ |archivedate=March 2, 2015 |deadurl=no |df= }}</ref>
<ref name="Mirror">{{cite web|url=http://www.mirror.co.uk/news/technology-science/technology/top-games-2013-five-best-2918877 |title=Top games of 2013: Five best video games to buy for Christmas |last=Silver |first=Dan |work=[[Daily Mirror]] |publisher=[[Trinity Mirror]] |date=December 12, 2013 |accessdate=January 17, 2015 |archiveurl=http://www.webcitation.org/6XBT88wxS?url=http://www.mirror.co.uk/news/technology-science/technology/top-games-2013-five-best-2918877 |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="Multiplayer">{{cite web|url=http://www.gamespot.com/articles/the-last-of-us-multiplayer-detailed/1100-6409280/ |title=The Last of Us multiplayer detailed |last=Makuch |first=Eddie |publisher=[[GameSpot]]. [[CBS Interactive]] |date=June 5, 2013 |accessdate=March 3, 2015 |archiveurl=http://www.webcitation.org/6WkQxDFCS?url=http://www.gamespot.com/articles/the-last-of-us-multiplayer-detailed/1100-6409280/ |archivedate=March 3, 2015 |deadurl=no |df= }}</ref>
<ref name="NAVGTR">{{cite web|url=http://navgtr.org/archives/2028/ |title=2013 NAVGTR Winners |last=Allen |first=Thomas J. |publisher=[[National Academy of Video Game Trade Reviewers]] |date=February 7, 2014 |accessdate=February 22, 2017 |archiveurl=http://www.webcitation.org/6oS5FUpiy?url=http://navgtr.org/archives/2028/ |archivedate=February 21, 2017 |deadurl=no |df= }}</ref>
<ref name="NY Times men">{{cite web|url=https://www.nytimes.com/2013/06/14/arts/video-games/in-the-video-game-the-last-of-us-survival-favors-the-man.html |title=In the Video Game The Last of Us, Survival Favors the Man |last=Suellentrop |first=Chris |work=[[The New York Times]] |publisher=[[Arthur Ochs Sulzberger, Jr.]] |date=June 14, 2013 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6WqRffzKn?url=http://www.nytimes.com/2013/06/14/arts/video-games/in-the-video-game-the-last-of-us-survival-favors-the-man.html?_r=0 |archivedate=March 7, 2015 |deadurl=no |df= }}</ref>
<ref name="PrimaGames Conversations">{{cite web|url=http://www.primagames.com/games/last-us/walkthrough/last-us-remastered-all-optional-conversations-i-want-talk-about-it |title=The Last of Us Remastered - All Optional Conversations - I Want to Talk About It |last=Lavoy |first=Bill |publisher=[[Prima Games]]. [[Random House]] |date=August 2014 |accessdate=March 3, 2015 |archiveurl=http://www.webcitation.org/6WjkOt8AW?url=http://www.primagames.com/games/last-us/walkthrough/last-us-remastered-all-optional-conversations-i-want-talk-about-it |archivedate=March 2, 2015 |deadurl=no |df= }}</ref>
<ref name="PSBlog Multiplayer">{{cite web|url=http://blog.us.playstation.com/2014/07/22/how-the-last-of-us-remastered-enhances-multiplayer/ |title=How The Last of Us Remastered Enhances Multiplayer |last=Monacelli |first=Eric |work=[[PlayStation Blog]] |publisher=[[Sony Computer Entertainment]] |date=July 22, 2014 |accessdate=March 3, 2015 |archiveurl=http://www.webcitation.org/6WkRPGUSG?url=http://blog.us.playstation.com/2014/07/22/how-the-last-of-us-remastered-enhances-multiplayer/ |archivedate=March 3, 2015 |deadurl=no |df= }}</ref>
<ref name="Shacknews Crafting">{{cite web|url=http://www.shacknews.com/article/79254/the-last-of-us-crafting-guide |title=A guide to crafting in The Last of Us |last=Yoon |first=Andrew |publisher=[[Shacknews]]. Gamerhub |date=May 20, 2013 |accessdate=March 3, 2015 |archiveurl=http://www.webcitation.org/6Wjhqn1Fb?url=http://www.shacknews.com/article/79254/the-last-of-us-crafting-guide |archivedate=March 2, 2015 |deadurl=no |df= }}</ref>
<ref name="Telegraph">{{cite web|url=http://www.telegraph.co.uk/technology/video-games/10542023/Telegraph-Video-Game-Awards-2013.html |title=Telegraph Video Game Awards 2013 |last=Hoggins |first=Tom |work=[[The Daily Telegraph]] |publisher=[[Telegraph Media Group]] |location=London |date=December 31, 2013 |accessdate=January 16, 2015 |archiveurl=http://www.webcitation.org/6XBT8rOpv?url=http://www.telegraph.co.uk/technology/video-games/10542023/Telegraph-Video-Game-Awards-2013.html |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="Telegraph E3">{{cite web|url=http://www.telegraph.co.uk/technology/video-games/e3/9320228/E3-2012-Best-in-show.html |title=E3 2012: Best in show |last=Hoggins |first=Tom |work=[[The Daily Telegraph]] |publisher=[[Telegraph Media Group]] |date=June 9, 2012 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6Wq3UJSbT?url=http://www.telegraph.co.uk/technology/video-games/e3/9320228/E3-2012-Best-in-show.html |archivedate=March 7, 2015 |deadurl=no |df= }}</ref>
<ref name="VG247">{{cite web|url=http://www.vg247.com/2014/01/10/vg247-community-games-of-the-year-part-three-and-the-winner-is/ |title=VG247 Community Games of the Year |last=Nunneley |first=Stephany |publisher=[[VG247]] |date=January 11, 2014 |accessdate=January 17, 2015 |archiveurl=http://www.webcitation.org/6XBTC4BN9?url=http://www.vg247.com/2014/01/10/vg247-community-games-of-the-year-part-three-and-the-winner-is/ |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="VGX_2013">{{cite web|url=http://gamerant.com/vgx-2013-winners-list/ |title='Grand Theft Auto V' Tops Spike VGX 2013 Award Winners List |last=Dane |first=Patrick |publisher=Game Rant |date=December 7, 2013 |accessdate=December 9, 2013 |archiveurl=http://www.webcitation.org/6XBTEqLMd?url=http://gamerant.com/vgx-2013-winners-list/ |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="VideoGamer">{{cite web|url=http://www.videogamer.com/ps3/the_last_of_us/features/article/game_of_the_year_2013_no_1_the_last_of_us.html |title=Game of the Year 2013: - No.1: The Last of Us |last=Burns |first=Steven |publisher=[[VideoGamer.com]]. Pro-G Media Ltd. |date=December 31, 2013 |accessdate=January 17, 2015 |archiveurl=http://www.webcitation.org/6XBTFxiM2?url=http://www.videogamer.com/ps3/the_last_of_us/features/article/game_of_the_year_2013_no_1_the_last_of_us.html |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="WGAA">{{cite web|url=http://deadline.com/2014/02/wga-award-winners-2014-writers-guild-awards-675221/ |title=WGA Award Winners & More — 2014 Writers Guild Awards |publisher=[[Deadline.com]]. [[Penske Media Corporation]] |date=February 1, 2014 |accessdate=January 16, 2014 |archiveurl=http://www.webcitation.org/6XBTHCiTT?url=http://deadline.com/2014/02/wga-award-winners-2014-writers-guild-awards-675221/ |archivedate=March 21, 2015 |deadurl=no |df= }}</ref>
<ref name="US charts">{{cite web|url=http://www.vg247.com/2013/07/19/npd-june-the-last-of-us-animal-crossing-top-charts/ |title=NPD June: The Last of Us, Animal crossing top charts |last=Hillier |first=Brenna |publisher=[[VG247]] |date=July 19, 2013 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6WqKH7vJb?url=http://www.vg247.com/2013/07/19/npd-june-the-last-of-us-animal-crossing-top-charts/ |archivedate=March 7, 2015 |deadurl=no |df= }}</ref>
<ref name="France charts">{{cite web|url=http://www.sell.fr/top/index/week/24/year/2013 |title=Les Meilleures Ventes De Jeux Vidéo |language=French |trans-title=The Best Video Game Sales |publisher=[[SELL]] |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6WqKLZID9?url=http://www.sell.fr/top/index/week/24/year/2013 |archivedate=March 7, 2015 |deadurl=no |df= }}</ref>
<ref name="Ireland charts">{{cite web|url=http://www.chart-track.co.uk/index.jsp?c=p%2Fsoftware%2Fire%2Farchive%2Findex_test.jsp&ct=210015&arch=t&lyr=2013&year=2013&week=24 |title=Top 20 Entertainment Software (All Prices), Week Ending 15 June 2013 |publisher=[[Chart-Track]] |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6WqKu65dF?url=http://www.chart-track.co.uk/index.jsp?c%3Dp/software/ire/archive/index_test.jsp%26ct%3D210015%26arch%3Dt%26lyr%3D2013%26year%3D2013%26week%3D24 |archivedate=March 7, 2015 |deadurl=no |df= }}</ref>
<ref name="Italy charts">{{cite web|url=http://multiplayer.it/notizie/120894-the-last-of-us-le-classifiche-italiane-per-il-mese-di-giugno.html |title=Le classifiche italiane per il mese di giugno |language=Italian |trans-title=The Italian charts for the month of June |last=Pugliese |first=Tommaso |publisher=Multiplayer.it |date=July 2013 |accessdate=March 7, 2015 |archiveurl=http://www.webcitation.org/6WqL7DkCY?url=http://multiplayer.it/notizie/120894-the-last-of-us-le-classifiche-italiane-per-il-mese-di-giugno.html |archivedate=March 7, 2015 |deadurl=no |df= }}</ref>
<ref name="Netherlands charts">{{cite web |url=http://www.dutchcharts.nl/game_charts.asp?cat=&system=&year=2013&date=20130615 |title=GfK Dutch Game Charts |language=Dutch |publisher=[[NVPI]] |accessdate=July 9, 2013 |archiveurl=https://web.archive.org/web/20130928091917/http://www.dutchcharts.nl/game_charts.asp?cat=&system=&year=2013&date=20130615 |archivedate=September 28, 2013 }}</ref>
<ref name="Nordic charts">{{cite web|url=http://www.gfkhitlist.com/game.aspx |title=Swedish Games chart total, week 26 2013 |accessdate=July 9, 2013 |work=[[GfK]] |archiveurl=http://www.webcitation.org/6Hys1b6FM?url=http://www.gfkhitlist.com/game.aspx |archivedate=July 9, 2013 |deadurl=yes |df= }}</ref>
<ref name="Spain charts">{{cite web|url=http://www.adese.es/videojuegos-mas-vendidos |title=Ranking de videojuegos más vendidos |language=Spanish |trans-title=Ranking of top selling games |accessdate=July 10, 2013 |work=Española de Distribuidores y Editores de Software de Entretenimiento |archiveurl=http://www.webcitation.org/6I0vcKh5y?url=http://www.adese.es/videojuegos-mas-vendidos |archivedate=July 10, 2013 |deadurl=yes |df= }}</ref>
<ref name="Japan charts">{{cite web|url=http://www.4gamer.net/games/117/G011794/20130626070/ |title=「The Last of Us」が11万7000本で1位に。「ネプテューヌPP」「クマ・トモ」「さよなら 海腹川背」なども発売された「週間販売ランキング+」 |language=Japanese |trans-title="The Last of Us" is in first place in the 117 000 this. "Neptunia PP", "bear Tomo" "Goodbye Umihara Kawase", etc. were also released "weekly sales rankings +" |date=June 26, 2013 |accessdate=July 9, 2013 |work=[[4Gamer.net]] |publisher=Aetas Inc. |archiveurl=https://web.archive.org/web/20130628235041/http://www.4gamer.net/games/117/G011794/20130626070/ |archivedate=June 28, 2013 |deadurl=no |df= }}</ref>
<ref name="USGamer: Death">{{cite web|url=http://www.usgamer.net/articles/2013-in-review-in-the-last-of-us-no-death-is-meaningless |title=2013 in Review: In The Last of Us, No Death is Meaningless |last=Agnello |first=Anthony John |work=[[USGamer]] |publisher=Gamer Network |date=December 27, 2013 |accessdate=October 18, 2015 |archiveurl=http://www.webcitation.org/6cN7ecPa8?url=http://www.usgamer.net/articles/2013-in-review-in-the-last-of-us-no-death-is-meaningless |archivedate=October 18, 2015 |deadurl=no |df= }}</ref>
}}
==External links==
{{wikiquote}}
*{{official website}}
*{{IMDb title|2140553}}
{{portal bar|2010s|Horror|Sony PlayStation|Speculative fiction|Video games|Viruses}}
{{Naughty Dog}}
{{The Last of Us}}
{{DICE GOTY}}
{{BAFTA Games BG}}
{{GDCA GOTY}}
{{Authority control}}
{{DEFAULTSORT:
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[[Category:Action-adventure games]]
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[[Category:Naughty Dog games]]
[[Category:PlayStation 3 games]]
[[Category:PlayStation 3-only games]]
[[Category:Post-apocalyptic video games]]
[[Category:Sony Interactive Entertainment games]]
[[Category:Stealth video games]]
[[Category:Survival video games]]
[[Category:The Last of Us]]
[[Category:Video games about viral outbreaks]]
[[Category:Video games developed in the United States]]
[[Category:Video games featuring female antagonists]]
[[Category:Video games featuring female protagonists]]
[[Category:Video games set in 2013]]
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